Added/removed EVENTS
Parameters not included.
Note; may not be complete, pulled strings from exe. New events: Code:
ACCOUNT_CHARACTER_LIST_RECIEVED Code:
ARENA_TEAM_INVITE_REQUEST Diff: https://gist.github.com/p3lim/97624a...51f6/revisions Tool used: https://gist.github.com/p3lim/97624a...dumpevents-lua |
COMBAT_LOG_EVENT changes:
SWING_DAMAGE / SPELL_DAMAGE / SPELL_PERIODIC_DAMAGE / RANGE_DAMAGE- new parameter after crushing (isOffHand, multistrike) SPELL_HEAL / SPELL_PERIODIC_HEAL - new parameter after critical (multistrike) |
Changes from 18566 to 18594:
Code:
GARRISON_INVASION_UNAVAILABLE |
Changes from 18594 to 18663:
Code:
GARRISON_UPGRADEABLE_RESULT |
Changes from 18663 to 18689:
Code:
BATTLEFIELD_MGR_DROP_TIMER_CANCELED |
Changes from 18689 to 18716:
Code:
BANK_BAG_SLOT_FLAGS_UPDATED |
Do you know if there is a similar event for the ReagentBank as for the bank when it is closed? self:RegisterEvent("BANKFRAME_CLOSED") will only close the bank, but not the reagent bank.
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Quote:
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Okay, but the problem is that the event does not close the frame where reproducible. And as far as I have all the relevant events in the Bag-script:
Lua Code:
That's the reason why I ask. |
Quote:
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There's no event that fires when ReagentBankFrame closes unless the whole bank closes, just as there's no event when you go to different tabs of the PaperDollFrame, AuctionFrame, PVEFrame, etc.
You can do: ReagentBankFrame:HookScript("OnHide",function() print("The reagent bank frame just went away") end) |
Changes from 18716 to 18738:
Code:
LFG_LIST_ENTRY_EXPIRED_TIMEOUT |
Changes from 18738 to 18816:
Code:
GARRISON_BUILDING_ERROR |
No changes in 18837
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Changes from 18837 to 18850:
Code:
CHARACTER_UPGRADE_COMPLETE |
Changes from 18850 to 18888:
Code:
CHALLENGE_MODE_RESET |
COMBAT_LOG_EVENT:
SPELL_MISSED / SPELL_PERIODIC_MISSED / RANGE_MISSED / SWING_MISSED gains new parameter after isOffHand (multistrike) It's very important for missType "ABSORB", because amountMissed parameter has changed position |
Changes in 18935:
Code:
GARRISON_MISSION_COMPLETE_RESPONSE |
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