Next Expansion : Dragonflight
Cinematic - https://www.youtube.com/watch?v=3ZtedjN1JXY
Info and Beta Sign Up - https://dragonflight.blizzard.com/en-us/ |
I'm genuinely excited about this next chapter of WoW!
What do you think will be the implications of the UI overhaul for addon developers? Will all the old UI textures still be available? Will an old, say, ButtonFrameTemplate be easily transferrable to its new counterpart? etc. ... |
That is a good question. I've already mentioned on my portal news page that I may stop some addons or have to be totally rewritten depending on how the new UI changes work.
But so far apart from 'overhaul' ( new API ? ) and more customization out of the box its hard to say. A new API and more customization could mean people might be able to hook into the customization parts of wow and concentrate on the unique elements of the addon. And art work wise. It sounded like they mentioned old artwork being liked so maybe they will be adding to them or refining them rather than replacing them. |
Actually really looking forward to this. Always dug dragons and just the concept in general. Hopefully, it all plays out right
.I will play right after I finished the project for lab report writing service |
Dragonflight Pre Patch on PTR
For those who haven't been lucky enough to get onto the alpha or beta before now.
I just quickly checked nUI out to see which immediately kicked off .. these errors jumped out immediately Lua Code:
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Several seem to be in because of the new UI changing the names of things, or disappearing them altogether for the new flashy look.
SetParent(UIParent) -- no quotes the API is getting even more strict The XML attributes seem to have been hot fixed in the last couple of hours. Edit: I think it maybe some other restriction/change is causing it but XML attribute error. |
Do you guys know any place / topic / github repo where someone is voluntarily fixing and sharing a basic addon pack for DF beta so far? Similar to what Icyblade (and some others) did in early betas of Legion/BfA.
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I don't know if this is along the lines you were figuring but I noticed this was updated the other day
https://github.com/Gethe/wow-ui-source/tree/beta to include Dragonflight data. |
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Ninimap clearly has had more changes - the minimap buttons have slightly different names or are . children rather than name tagged on. |
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Ah gotcha. No, I wouldn't have a clue sorry. I'm not at the stage myself to need a working recount/decurse etc on the PTR to look into that and they are the only addons I use that I haven't written / worked on myself :chuckle: All you can really do is look to see which ones have been updated to 10.0
But a quick search and there are no uploads ( even as a temporary fix ) on this site for 10.0 version of wow. And only 1 addon on curse. Knowing our luck none of the addon writers or wannabe addon writers got access before today .. so hopefully we will start to hear. |
Yea, thanks for looking around! I'm just keep asking around on various platforms so maybe I get a clue even if it is still very early indeed. ;)
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Hmm, it's probably due to how nUI was initially written ( and beyond my skills to understand where the problem is ) but ...
EditMode start and finish announces an error when I have nUI active but not when I have my minimal test actionbar addon active. Hopefully other UI replacement addons ( especially older ones ) won't have the same problem but here is the error message I received. Lua Code:
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