GetRaidRosterInfo bug
Will return nil if a new person joins the raid. But only one time.
I tested this on the leveling realm, had someone join from the pve 100 realm. once the game sees the player, even if that player logs out back in, the function won't return nil anymore. ignore the print functions, that's just debug testing code. I use this function when GROUP_ROSTER_UPDATE fires. Code:
function GWL:GROUP_ROSTER_UPDATE() |
Not related to the bug, but:
Code:
local Player = GetRaidRosterInfo(Index) |
Oops, bug still remains though.
|
It sounds like the game isn't caching the player's info until you actually request it.
You may want to delay your GetRaidRosterInfo call to see if it always fails the first time you call it or only when you call it immediately after they join. |
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