Portrait(Border) Target/Focus
Hello,
so I noticed that some portraits look a bit off since they dont have real borders. They are just cut circles and it can look weird for some previews like in this example. So I want to create borders around them like this. I tried to set up a black border around the target/focus portraits but I have issues with the frame layers. If I choose low strata it will hide behind the portrait and with anything higher it will stay infront but also infront of the Target/Focus-TextureFrame: like Here. WeakAuras doesn't seem to be a good solution for this so I would need some help with lua. Is it possible to do something like this so the border just sticks/anchored on the portrait without moving infront (other frames) or behind it (portrait)? some scuffed example: Code:
local function SetPortraitTexture (portrait, unit) |
Ok I noticed some of the TargetingFrame(Textures) have uneven borders and I edited/recolored them and that seems to fix it for this parts.
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Ok I noticed some of the TargetingFrame(Textures) have uneven borders and I edited/recolored them and that seems to fix it for this parts.
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