How to identify when the player has jumped?
Hey all!
The title pretty much sums up what I'm trying to find. I'd like to record when the player has jumped, but haven't been able to find a way to identify when this happens. Thanks in advance for any help you can provide! |
JumpOrAscendStart() is when the player jumps but, is a protected function. Your only option may be to monitor key presses for space bar.
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