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-   -   Quest log issue and Grid alignment issue (https://www.wowinterface.com/forums/showthread.php?t=56573)

Gardorian 08-19-18 10:49 AM

Quest log issue and Grid alignment issue
 
Grid
Every time I change the alignment from horizontal groups to vertical groups, the change does not stick. I've tried creating a new profile and saving it, I've copied profile.. not matter what it always goes back to horizontal when I reload or restart my game

Quest Log
When you get into a fight, it fades out to the point where you can't see it. Is there a way to make it stay at 100 opacity? I couldn't find an option for this anywhere and do not have any addons which would control this part of it, so I was hoping it was RealUI that was causing it

Gethe 08-19-18 01:02 PM

For Grid, are you using the RealUI config bar options or the Grid2 config?

For the Map/Questlog; RealUI doesn't do any alpha fading here, that is likely Blizzard. They fade the map when you move.

Koleckai2 08-23-18 12:55 PM

For the Quest Objectives, (on the right by default), you can remove the fading in combat by editing Interface\AddOns\nibRealUI\Modules\ObjectivesAdv.lua line #142. Change the true value to false. Code should look like this afterwards:

Code:

                combatfade = {
                    enabled = false,
                    opacity = {
                        incombat = 0.25,
                        hurt = .75,
                        target = .75,
                        harmtarget = 0.85,
                        outofcombat = 1,
                    },
                },

If you edit this while the game is loaded you have to do a /reload for it to take effect. I have to do this every time because I forget and don't make the change every update. Would be nice if this was an option.

Gardorian 08-29-18 11:27 PM

Quote:

Originally Posted by Koleckai2 (Post 329791)
For the Quest Objectives, (on the right by default), you can remove the fading in combat by editing Interface\AddOns\nibRealUI\Modules\ObjectivesAdv.lua line #142. Change the true value to false. Code should look like this afterwards:

Code:

                combatfade = {
                    enabled = false,
                    opacity = {
                        incombat = 0.25,
                        hurt = .75,
                        target = .75,
                        harmtarget = 0.85,
                        outofcombat = 1,
                    },
                },

If you edit this while the game is loaded you have to do a /reload for it to take effect. I have to do this every time because I forget and don't make the change every update. Would be nice if this was an option.

I love you Long time for this... <3


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