Kgpanels : keeping a panel gradient & classcolored
I was trying to make some panels gradient while being classcolored. But after a /rl they appear solid again.
Using on load Code:
local _, class = UnitClass("player") |
I may be missing something here (and I think everybody would agree that I'm not too good with Lua), but, there doesn't seem to be anything in your code telling the panel to make the color a gradient.
|
You can either:
1. set your panel's background to use a texture that has a gradient, or 2. set your panel's background to a solid texture and use a different API: Code:
local _, class = UnitClass("player") |
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