oUF_DebuffHighlight and !Beautycase..
Hello, i want to attach my beautycase borders to debuffhight backdrop so the borders turn blue when magic, or orange when its a diesase, but it doesnt seem to work.. how to add this function? i've tryed alot too do this, now not so succesful, i've tryet to attach to everything, doesnt seem to work :/
full layout: http://pastebin.com/auFr0KPG should look like this.. |
Just use PostCreateIcon:
Code:
function Debuffs.PostCreateIcon(button) |
ill try it if it works :) thanks
got this error Code:
Message: Interface\AddOns\oUF_Aftermathh\oUF_Aftermathh.lua:156: attempt to index local 'Debuffs' (a boolean value) |
Apparently too tired this morning. I thought you meant the highlight on debuffs within the default aura element, and not some external plug-in.
My code was merely an example of how to change the default debuff highlight. It wasn't tailored to be directly working with your layout as well, because I'd rather reply than postpone replying until I have time to check the semi-related pastey as well. Anyway, look at the plug-ins code, you might find an answer there. |
I through so.. it looked abit funnie.. :D i was like.. hmm i already have that stuff in my code..;)
there is nothing on Debuffhighlight side, i can do somthing, ( i guess) |
I think Roth used too have similar texture's too what you use and he used debuffhighlight plugin. check any of his older layouts for the code he used for hints.
-_-v |
Hmm, chould not find it.. :(
tryed this today.. no resaults.... sigh :( Code:
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Code:
local d = self:CreateTexture(nil,"BACKGROUND",nil,-7) Im not sure how your full code looks. but you're creating a frame instead of a texture in your code...try using one of the many examples on the ouf_debuffhighlight page and see if u can get it too work with a texture instead of beautycase. |
Lua Code:
Or if that didnt work Lua Code:
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Thanks both, going to try it tonight :)
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Doesnt seem to work.. or i'm just doing wrong :<
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