need help to learn and compleet my simple addon
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Hi I'm new in addon and lua .
I started from wowwiki and did "hello world" tutorial then there was nothing to teach me how to use events - checkbox - and ... i managed to design my addon's interface with addon studio but my lua file is still empty . i know few of programing and scripting and just need some push to start my car . just few questions ! 1- how i can make my addon to react to events ? 2- is there a list of events? 3- how i can use checkboxes ? 4- witch one of things i want in my(this) addon are possible? (addon is attached) please don't complete the addon with a twisted solution ! i need to learn this basics . ty |
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Code:
Events = CreateFrame("Frame") 3. Code:
Parent = CreateFrame("Frame", "ParentingFrames", WorldFrame) when I open them. Also the timer part in the end is pry alittle messy, I bet there is a better way to do it. Thats just how I had it saved. |
Am I the only one that has grown a hate against that addon studio because it learns beginners the completely wrong things?
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I couldn't even get the thing to work right. =/
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xml
ty for answer
what I'm trying to do is making an addon to auto accept release/resurrect/ress/enter arena/leave arena and party messages (any of them that are possible) with a simple interface and some chechboxes . what i learned so far : i need register events after function and few about creating frames - buttons and ... in lua question 1 : do i have to create frame on lua even when i have some on xml ? my .xml codes Code:
<Ui xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns="http://www.blizzard.com/wow/ui/"> Question 3 : when i register an event it will react when that event happens and i don't need any other code to call it or something like that . right? Question 4 :am i asking too much questions? i will try to fix my addon tomorrow and will come back with more questions again , ty for support and about addon studio i think its very good for making xml interfaces but i like coding lua in notepad++ (well i still need to learn lua first then i can talk about it) |
1. You do not need to create the frame through lua if you do it in XML. Just a different way to do it. I prefer lua.
2. Personal preference. Don't know if one is more efficient 3. Yes it will automatically happen. You just have to have the code that does someone then the game calls it. 4. I don't think so. |
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tooshort [;' |
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Edit:Mhmm brains? |
dosent work on my xml
i cant make it work on my xml and i don't know why !
i added lines Code:
<OnLoad> self:RegisterEvent("PLAYER_ENTERING_WORLD"); </OnLoad> Code:
<Ui> or maybe <Script file="Frame.lua" /> tag? |
my lua error
this is my lua eror
Note: F_K1A is name of my frame Code:
Message: [string "F_K1A:OnLoad"]:1: attempt to call global 'F_K1A_OnLoad' (a nil value) Code:
function F_K1A_onLoad() Code:
<OnLoad>F_K1A_OnLoad();</OnLoad> |
are you including the lua file in either the xml file or the toc file before the xml file ?
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Also, are these direct copy-pastes?
F_K1A_OnLoad =/= F_K1A_onLoad |
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this.RegisterEvent("PLAYER_TARGET_CHANGED"); fixed thanks i will come back with more question and problems :D for start whats the meaning of .. and "!" in print("Hello " .. UnitName("target") .. "!"); does .. means that the next word is a code or function not a string? |
Two periods (..) mean to concatenate (connect) two things together for the string. So, if UnitName("target") = "b3vad" (string), then "Hello"..UnitName("target") will equal "Hello b3vad". The ! is just an !, since it's in quotes (a string), connected to the rest of the string to print out.
Code:
print("Hello " .. UnitName("target") .. "!") |
CORPSE_IN_RANGE auto Resurrect ?
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ty for gr8 answers ^_^
now I'm half way and hard part :D is Resurrect when CORPSE_IN_RANGE protected? cause i cant find any event to use when time is over and Resurrect is available and there is nothing like AcceptResurrect(); for Resurrect from crops (i think) any idea? and same about entering and leaving arena -------------------- beta version is ready and attached |
save checkboxes status
whats your suggestion for saving checkboxes status ?
I'm looking for simplest way possible :D ------------- and any info about things in my perv post? |
soper long (not answered Thread)
well i think repeating my question will get some attention again
1- what do you suggest for saving checkboxes status (i think of making some viable and saving them but maybe someone wanna say some tips about it) 2- (if its possible) anyone knows how to automatic accept arena enter / leave massages ? 3- (if its possible) how to Resurrect from crops ? |
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lua Code:
2) Try this, since a lot of the battleground API is shared with arena API: lua Code:
If that doesn't work, let me know and I'll see what I can dig up. 3) I'm not sure what you're asking here. Are you looking to automatically accept player rezzes or corpse release? As far as .lua vs .xml, I find lua to be easier to manage and work with. I used to use xml, but the problem came in when I realized that a simple mistake would not let the addon load at all, which is hardly useful when looking to squash bugs. If using lua, the addon will always load and errors will pop telling you where your errors are. |
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