Backdrop Texture Question.
I can't really figure out how it works in WoW.
I have this background .tga file i want to use. Its 256x256 pixels. I've made 2 diffrent windows that us same code: Code:
<Backdrop bgFile="Interface\AddOns\PetWindow\Images\PeWBg_dark_rock.tga" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true"> But as you can see here the backdrop isnt the same. In Petwindow its more compact rastering. Is there a way to make the windows use same scale? and not compress it depending on the window size in itself? Ciao Leandred |
This the Leandred that played on the Nameless in EverQuest by chance?~
Afraid I can't offer much insight here, my backdrops always behave. All mine look about like this: Code:
<Backdrop name="Gypsy_HotBarBackdrop" bgFile="Interface\Tooltips\UI-Tooltip-Background" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true"> |
Hehe yeah it is. I'm on AB now since Remedy sadly dispanded last october on MS. Your name rings a bell... but hmm darn... can't remember atm :(
EDIT: Clicked your link. Hehe now i remember you. We gonna start up Dwarven Brigade again on EU WoW. Sadly i wont be a high elf paladin. Gonna have to be like Rinderwahn now >< I changed it back to 5 now and got it working. Why i changed it to 4 was because the PlayerWindow got some lines transparent between Border and Background... and that fixed it. |
Too bad about Remedy, old school >< Seems like people from the Nameless are everywhere now.
I think I know what you mean about the lines between the border and background - I've noticed tiny imperfections before. I remember your MP3 player for EQ Leandred, included that in my personalized Vert/Solaria customization:P Pimp stuff. |
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