Re-coloring Textures
Hey there.
I'm trying to make my Texture pack Patch 4.3 ready, but i'm struggeling with the purple tinting they implemented to the Reforging, transmogrify and Void Storage Frames. I tried to recolor them using SetVertexColor, but it doesnt seem to work. Code:
<Frame name="TransmogrifyFrame" toplevel="true" parent="UIParent" hidden="true" enableMouse="true"> I read a bit about $parent and so i concluded the tetures name should be "TransmogrifyFrameMarbleBg". Tried to change the color with setverteycolor, but it didnt change anything. I also tried to copy the whole xml file and then change the color code, which did not work either. I guess i'm doing it totally wrong? :X |
Wild guess, but wouldn't the parent rather be TransmogrifyModelFrame?
Thus, the texture would be TransmogrifyModelFrameMarbleBg. |
Quote:
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Ok TransmogrifyModelFrameMarbleBg worked, but now i have another problem.
Is there a way to 'delete' the color information set by the .xml file? Because if i try to color it by setvertexcolor it just adds the color over the already colored texture... i already to calculate the necessary color code to get the color i want but i wasnt really successfull :D |
Apparentely i need to hook the setvertexcolor call. I searched a bit on google and didnt really find anything that helped me :/
edit: solved the problems. |
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