Carbonite Notes import from old version?
Hi all,
is it possible to import chest locations (notes) from the old Luau file into the new WOD version of carbonite? if not, has anyone worked on chest locations that we can import? if not is there a way to collaborate with other players to enter the locations and then share the data? thanks much |
If I get time (which is extremely limited at the moment), I might make a notes plugin for this...
I'll start working on it when real live gives me a break and get back to you.... I don't even get time to play at the mo... |
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The Twink Community is a very active and cohesive group. If we can get a plug in to import data ourselves, i could spearhead a project to create specific data sets such as: all sturdy treasure chests, all maplewood treasure chests, etc. Potentially other data sets as well depending on the interests of the community. If you the developers are interested in specific data sets - let me know. |
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The API is really simple, but a bit more documenation is always helpful, so here goes:
Lua Code:
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* I added a test note and then tried to find where it was written in the files under C:\Program Files (x86)\World of Warcraft\Interface\AddOns\Carbonite.Notes - and could not find manually looking through code using notepad.exe (also hoping that the file modified date would help) * similarly i looked elsewhere under the \world of warcraft folder - and still could not find it * copied the sample files from the \API sample folder to see if they could be imported and viewed in game. SO i really don't know what i'm doing obviously. Any additional help would be greatly appreciated. thanks. |
Let's say you want to create Chests notes:
You have to create a new folder in \Interface\AddOns\ named: Carbonite.Notes.Chests Then create a new file named Carbonite.Notes.Chests.toc containing: Code:
## Interface: 60000 And another new file named Chests.lua containing the data according to atl77 specification. For example: Code:
Nx.Notes:AddonNote("Chests","Chest Name 1",4,16,40,49) BTW Can support for dungeon floors be added to the notes? |
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Greetings Samyonair |
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In theory you can try making the notes in-game and then transferring the ones you want from [WOW]\WTF\Account\[your account]\SavedVariables\Carbonite.Notes.lua to the Chests.lua file from my example but I haven't tried it and don't know what changes (if any) are necessary for the transfer. |
I see that my posts are being deleted without any explanation.
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Tried and failed - more help please !
Ok. so i'm going to document what i did as obviously something is wrong:
created folder: C:\Program Files (x86)\World of Warcraft\Interface\AddOns\Carbonite.Notes.Chests.toc in that folder created files: Carbonite.Notes.Chests.toc and Chests.lua Carbonite.Notes.Chests.toc contains: ## Interface: 60000 ## Title: Carbonite Notes - Chests ## Version: 1.0 ## Author: noobinit ## Notes: Sturdy Treasure Chests ## DefaultState: Enabled ## LoadOnDemand: 0 ## RequiredDeps: Carbonite.Notes Chests.lua Chests.lua contains the sample text you provided - i figured it probably would work maybe i was wrong and need to customize it to "real data"?: Nx.Notes:AddonNote("Chests","Chest Name 1",4,16,40,49) Nx.Notes:AddonNote("Chests","Chest Name 2",4,17,21,56) Nx.Notes:AddonNote("Chests","Chest Name 3",4,17,66,36) Nx.Notes:AddonNote("Chests","Chest Name 4",4,19,45,88) Nx.Notes:AddonNote("Chests","Chest Name 5",4,19,61,14) when i did this i opened notes in carbonite and found a listing for "my notes" (containing all of the notes i've added) as well as "note addons" which was blank - nothing under that headiing. SOOO - what did i do wrong? and while i'm at it, maybe i missed something important - please explain what is meant by "at l77 specification" that goes in the chest.lua file. And thanks again. I am about to make a donation for all of your hard work now that the carbonite update has come out. |
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C:\Program Files (x86)\World of Warcraft\Interface\AddOns\Carbonite.Notes.Chests\Carbonite.Notes.Chests.toc |
The term "atl specification" means this post of me: http://www.wowinterface.com/forums/s...78&postcount=5
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As ircdirk pointed out the folder name should be: C:\Program Files (x86)\World of Warcraft\Interface\AddOns\Carbonite.Notes.Chests without the .toc at the end. The rest is as it should be.
Here are 3 WoD examples: Code:
Nx.Notes:AddonNote("Chests","WoD1",4,949,44.7,48.2) |
I AM working on this... But the data entry/database part is taking up a lot of time..
The chests are loot once per toon, so I'm including the quest/item id for use with IsQuestFlaggedCompleted If anyone wants to help speed up the process, then could they write the database in the following format.. nodes[1] = { 947, 35280, 27.1, 2.5, "Stolen Treasure" } nodes[2] = { 947, 34174, 26.5, 5.7, "Fantastic Fish" } nodes[3] = { 947, 35279, 28.8, 7.1, "Sunken Treasure" } nodes[1] = {Zone id, quest/item id, x/y co-ord, " note ",} the "nodes[1]" need to be in sequence... The entrys above are 3 real chests... ANY help writing these will be credited and greatly appreciated.. |
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We cant import data from Handynotes? As doing twice the same work isnt good...
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Well, we can import the data - but we'll either need to extract it from the modules, as it would clearly be in a different format and carry some extra lua code - or write some handynotes emulation - a carbonite.notes.handynotes module or something like that.
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