oUF Range Check issue
Why does the built in range check only work on partymembers?
I added a range check for my focus and target and everything except myself (obviously) and party/raid members are classified as out of range even though I'm standing right next to them. |
Because it uses UnitInRange(). The function only supports party/raid.
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That's what oUF_SpellRange is for. And it's good at it. :rolleyes:
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