WoWInterface

WoWInterface (https://www.wowinterface.com/forums/index.php)
-   RealUI (https://www.wowinterface.com/forums/forumdisplay.php?f=163)
-   -   LUA errors seem to start after running the game for a while (https://www.wowinterface.com/forums/showthread.php?t=56477)

Jethz 07-30-18 10:31 AM

LUA errors seem to start after running the game for a while
 
Has anyone the same experience that LUA errors start rolling after a while of running the game?

I will catch them next time it happens and update this topic with the exact errors, but I believe it's in the skinning parts.

Jethz 08-09-18 04:12 PM

I get loads of errors like this after running the game for a while.
 
Code:

x115  C stack overflow
Stack: [C] ?
[C] ?
[C] ?
[C] ?
[C] ?
[C] ?
[C] ?
[C] ?
[C] ?
[C] ?
[C] ?
[C] ?
...
[C] ?
[C] ?
[C] ?
[C] ?
[C] ?
[C] ?
[C] in function 'SetStatusBarColor'
...RealUI_Skins\Aurora\Skin\FrameXML\PVPHonorSystem.lua:16: in function <...RealUI_Skins\Aurora\Skin\FrameXML\PVPHonorSystem.lua:12>
[C] in function 'PVPHonorXPBar_Update'
[string "*:OnEvent"]:1: in function <[string "*:OnEvent"]:1>
Time: 2018/08/09 22:55:44 Index: 11/11
RealUI Version: 2.0.2
Locals:
(*temporary) = <unnamed> {
    0 = <userdata>
    GetTargetValue = <function> defined @FrameXML\AnimatedStatusBar.lua:87
    StartTilingAnimation = <function> defined @FrameXML\AnimatedStatusBar.lua:349
    Anim = <unnamed> {}
    SetupAnimationGroupForValueChange = <function> defined @FrameXML\AnimatedStatusBar.lua:233
    accumulationTimeout = 0.1
    OnAnimFinished = <function> defined @FrameXML\AnimatedStatusBar.lua:292
    matchBarValueToAnimation = false
    ProcessChangesInstantly = <function> defined @FrameXML\AnimatedStatusBar.lua:121
    accumulationTimeoutInterval = 0.1
    OnSetStatusBarAnimUpdateCallback = <function> defined @FrameXML\AnimatedStatusBar.lua:10
    OnFinishedCallback = <function> defined *:OnLoad:1
    pendingMin = 0
    GetOnAnimatedValueChangedCallback = <function> defined @FrameXML\AnimatedStatusBar.lua:47
    GetMatchLevelOnFirstWrap = <function> defined @FrameXML\AnimatedStatusBar.lua:26
    SparkBurstMove = <unnamed> {}
    matchLevelOnFirstWrap = true
    SetDeferAnimationCallback = <function> defined @FrameXML\AnimatedStatusBar.lua:43
    SetMatchLevelOnFirstWrap = <function> defined @FrameXML\AnimatedStatusBar.lua:22
    tileTemplateWidth = 37
    SetupAnimationForValueChange = <function> defined @FrameXML\AnimatedStatusBar.lua:241
    OnLoad = <function> defined @FrameXML\AnimatedStatusBar.lua:5
    GetContinuousAnimatedValue = <function> defined @FrameXML\AnimatedStatusBar.lua:99
    BarGlow = <unnamed> {}
    ReleaseAllTileTemplate = <function> defined @FrameXML\AnimatedStatusBar.lua:329
    OnValueChanged = <function> defined @FrameXML\AnimatedStatusBar.lua:286
    tileTemplate = "AnimatedStatusBarGlowLinesTemplate"
    SetAnimatedValues = <function> defined @FrameXML\AnimatedStatusBar.lua:67
    MarkDirty = <function> defined @FrameXML\AnimatedStatusBar.lua:83
    GetMatchBarValueToAnimation = <function> defined @FrameXML\AnimatedStatusBar.lua:35
    SetMatchBarValueToAnimation = <function> defined @FrameXML\AnimatedStatusBar.lua:31
    BarTrailGlow = <unnamed> {}
    OnUpdate = <function> defined @FrameXML\AnimatedStatusBar.lua:103
    GetBackdropTexture = <function> defined @RealUI_Skins\Aurora\Skin\api.lua:314
    Spark = <unnamed> {}
    GetBackdropBorderLayer = <function> defined @RealUI_Skins\Aurora\Skin\api.lua:309
    BarGain = <unnamed> {}
    SetBackdrop = <function> defined @RealUI_Skins\Aurora\Skin\api.lua:91
    GetBackdropBorderColor = <function> defined @RealUI_Skins\Aurora\Skin\api.lua:288
    GetBackdrop = <function> defined @RealUI_Skins\Aurora\Skin\api.lua:214
    OverlayFrame = <unnamed> {}
    pendingReset = true
    AnimatedTextures = <table> {}
    GetAnimatedValue = <function> defined @FrameXML\AnimatedStatusBar.lua:95
    AcquireTileTemplate = <function> defined @FrameXML\AnimatedStatusBar.lua:314
    pendingLevel = 3
    ColorableTextures = <table> {}
    tileTemplateOverlap = 0
    Background = <unnamed> {}
    SetBackdropBorderLayer = <function> defined @RealUI_Skins\Aurora\Skin\api.lua:294
    SetStatusBarColor = <function> defined =[C]
    _auroraBackdrop = <table> {}
    ExhaustionTick = <unnamed> {}
    tileTemplateDelay = 0.30000001192093
    ExhaustionLevelFillBar = <unnamed> {}
    SetBackdropBorderColor = <function> defined @RealUI_Skins\Aurora\Skin\api.lua:254
    GetBackdropColor = <function> defined @RealUI_Skins\Aurora\Skin\api.lua:248
    SetBackdropColor = <function> defined @RealUI_Skins\Aurora\Skin\api.lua:226
    pendingMax = 5500
    pendingValue = 641
    OnSetStatusBarAnimUpdate = <function> defined @FrameXML\AnimatedStatusBar.lua:274
    ProcessChanges = <function> defined @FrameXML\AnimatedStatusBar.lua:146
    SetOnAnimatedValueChangedCallback = <function> defined @FrameXML\AnimatedStatusBar.lua:39
    IsAnimating = <function> defined @FrameXML\AnimatedStatusBar.lua:117
    SetAnimatedT


Gethe 08-10-18 08:42 AM

What are the other errors you're getting?

Jethz 08-12-18 02:05 AM

Looking at the forum, it looks like the same issue as in this thread:

http://www.wowinterface.com/forums/s...ad.php?t=56093

Does seem to happen a lot after going AFK, but also at other times. I'm sorry that I can't really pin down what causes it. I will keep trying to figure out what kicks it off.


All times are GMT -6. The time now is 08:37 AM.

vBulletin © 2024, Jelsoft Enterprises Ltd
© 2004 - 2022 MMOUI