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-   -   7.3 Broken PlaySoundFile()/PlaySound() (https://www.wowinterface.com/forums/showthread.php?t=55827)

Habitamachine 11-03-17 12:16 AM

Glad I found this. Used the unique sounds mute code for myself.

Kanegasi 12-09-17 05:40 PM

Quote:

Originally Posted by Resike (Post 325701)
I did not generated myself since i would probably get the same table, but you can do it:

You can open the soundkitentry.db2 from the DBCFiles with WDBX then you can get the FileDataID for every SoundKitID, which would eventually point to a file name, if you crosscheck it with the lastly updated FileDataID. From there you need another table conversion from an older DBCFiles which helps with the Sound FilePath - SoundKit Name conversion, and tada.

Or you could just use the soundkitname.db2 and write the values out raw. But that's for non-masochists.

Coming back to this, I finally got around to getting WDBX. Your small note is what I ended up doing. I exported that list as a CSV, then with a few regex replacements, turned it into a Lua table. Easy.

Useless info: there are a total of 26 quotes in the whole list, 13 sound names have something in quotes. Also, 316 apostrophes and 80,575 total sounds.

Edit: Here's the table if anyone wants it (3MB): https://pastebin.com/yCsGYt2z raw: https://pastebin.com/raw/yCsGYt2z


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