WoWInterface

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-   -   My replacement (https://www.wowinterface.com/forums/showthread.php?t=18780)

bruj0 10-20-08 10:55 AM

My replacement
 
Here is the first version of my UI:

http://www.wowinterface.com/download...braxhasUI.html


No target:




With Target:



Agro:



Leaving combat:



I also got hotspots working. Before releasing if anybody wanted i would like to know what else you want to add/remove.
Cheers,
bruj0

groove 10-20-08 11:08 AM

quick question. I assume you're using eepanels? How do you get the target frame to appear when you select a target? I know there's a way to associate a particular panel with a frame, but not sure how to do that and would like to learn.

Looks nice.

Edit: to clarify a bit, I'm referring to the target box that appears just above your minimap, not the actual target itself XD

Marienne 10-20-08 11:15 AM

I think its GREAT!!!!

share please :D

Mari

thorracerx 10-20-08 11:30 AM

Nice!
 
I have also tried to get my old version working as well. Can you share with the rest of us?

Barrious 10-20-08 11:31 AM

Looks great to me as well, only thing I notice from the picture and I know its a small thing but, do the bags/Menu bar always show?

Aygen 10-20-08 11:43 AM

I think I love you, Also. If you would like a way to remove that bag/options bar. Dominos can hide them completely.

Also, as for my request: I don't know if you use DUF in this. If you do, this is redundant, but if you don't can you remove the voice chat icons?

Also, how easy is ZmobDB able to be updated with new mobs *A-la 2.1 "Monster not found" fiasco*

PlUmPaSsChIcKeN 10-20-08 12:32 PM

I just have one question.

Do you happen to have the button layouts pre set?

I'd like to have the same button layouts as before, mainly due to the fact that I am very used to them and when tabbing to another toon, I can quickly react.

AFerrari 10-20-08 12:37 PM

Quote:

quick question. I assume you're using eepanels? How do you get the target frame to appear when you select a target? I know there's a way to associate a particular panel with a frame, but not sure how to do that and would like to learn.

Looks nice.

Edit: to clarify a bit, I'm referring to the target box that appears just above your minimap, not the actual target itself XD
Hi all, life without mazzle is not the same, but i've made my new ui now, and if i had screen shots i'd show it to you, but for now just to answer your question.

Firstly make a macro with the following command>
/print GetMouseFocus():GetName()

Bring that down to your action bars bung it in on of the hotkeys 1 - 10/-/=

place your cursor over your target frames and press 1 if thats where you put your macro.

In your chat screen will be the name of what the mouse was pointing at, i.e for me it's now Xperl_Target.

In your eepanels there is a option for partent which probably reads UIframe or somthing like that.

Type in the name of the target frame you want and your panel will wrap its self to that panel, you might not see it, just make it bigger. but remeber it's case sensative!!!.

Let me know how you got on.

AFerrari

Kulstad 10-20-08 12:48 PM

looks astounding, Bru. I must be the only person on the planet that can't configure DUF (I've looked around for help, I've poked around the UI and get confused....everything). I miss the way you've got your player frames set up (the best frame setting ever, IMHO)

bruj0 10-20-08 01:58 PM

Quote:

Originally Posted by groove (Post 105705)
quick question. I assume you're using eepanels? How do you get the target frame to appear when you select a target? I

Im using kgpanels for everything related with the UI, its done via onclick/onevent programing.


Quote:

Originally Posted by Barrious (Post 105711)
Looks great to me as well, only thing I notice from the picture and I know its a small thing but, do the bags/Menu bar always show?

Quote:

Originally Posted by Aygen (Post 105713)
If you would like a way to remove that bag/options bar. Dominos can hide them completely.
Also, as for my request: I don't know if you use DUF in this. If you do, this is redundant, but if you don't can you remove the voice chat icons?
Also, how easy is ZmobDB able to be updated with new mobs *A-la 2.1 "Monster not found" fiasco*

Yes im using Dominos, so you can hide everything you want. About ZmobDB i havent had major problems yet and the mod was updated for 3.0.2 so i guess it will keep working.

Quote:

Originally Posted by PlUmPaSsChIcKeN (Post 105731)
I just have one question.
Do you happen to have the button layouts pre set?
I'd like to have the same button layouts as before, mainly due to the fact that I am very used to them and when tabbing to another toon, I can quickly react.

No im sorry i dont have it.

Im making a release of the UI but some addons store the configuration in a gloval SavedVariables folder and others on each character you create so this will take a few days to sort out.
Also if u have any request to add/remove let me know.
Cheers,
Bruj0

Growler 10-20-08 03:19 PM

Well done!

looks great, a true testament to someone with skill!

I see no actionbars/trinkett menu on the right hand side, these are available and stable for 3.0.*

And i dont know if it is just me, but the target frame looks a little off centre.

groove 10-20-08 04:49 PM

Quote:

Originally Posted by AFerrari (Post 105733)
Hi all, life without mazzle is not the same, but i've made my new ui now, and if i had screen shots i'd show it to you, but for now just to answer your question.

Firstly make a macro with the following command>
/print GetMouseFocus():GetName()

Bring that down to your action bars bung it in on of the hotkeys 1 - 10/-/=

place your cursor over your target frames and press 1 if thats where you put your macro.

In your chat screen will be the name of what the mouse was pointing at, i.e for me it's now Xperl_Target.

In your eepanels there is a option for partent which probably reads UIframe or somthing like that.

Type in the name of the target frame you want and your panel will wrap its self to that panel, you might not see it, just make it bigger. but remeber it's case sensative!!!.

Let me know how you got on.

AFerrari

Worked like a charm AFerrari, ty.

bricks139 10-20-08 05:19 PM

Looks great bruj0!! will be glad when you relase it so we can get back to normal!! thanks for the hard work man!:D :banana:

malathar 10-20-08 05:22 PM

Sure does use a lot of memory. What addons are taking up so much?

Also what did you use to import the art for the bottom panel?

malathar 10-20-08 05:24 PM

Quote:

Originally Posted by Growler (Post 105768)
Well done!

looks great, a true testament to someone with skill!

I see no actionbars/trinkett menu on the right hand side, these are available and stable for 3.0.*

And i dont know if it is just me, but the target frame looks a little off centre.

Notice that the panels on each end aren't the same size, but the distance from panel to target is equal. This is what is throwing the target out of line with being in the middle of the screen.

bruj0 10-20-08 05:34 PM

Quote:

Originally Posted by Growler (Post 105768)
Well done!

looks great, a true testament to someone with skill!

I see no actionbars/trinkett menu on the right hand side, these are available and stable for 3.0.*

And i dont know if it is just me, but the target frame looks a little off centre.

Yep all that should go on the final one, this one is just for testing the Unit Frames

Quote:

Originally Posted by malathar (Post 105799)
Sure does use a lot of memory. What addons are taking up so much?

Also what did you use to import the art for the bottom panel?

I think its auctionner plus a lot of other addons that wont go on the build. I used libsharedmedia to import the art.


Quote:

Originally Posted by malathar (Post 105801)
Notice that the panels on each end aren't the same size, but the distance from panel to target is equal. This is what is throwing the target out of line with being in the middle of the screen.

It wasnt ready in that screenshot it just to show the Agro Strobe and the unit frames.
So ill get autobar and trinketmenu configured and release it.
Cheers

gent 10-20-08 06:34 PM

Wow, looks very very good.

Aygen 10-20-08 07:09 PM

I will definately be waiting for this to come out. Can't wait bru ^^

mikey2k 10-20-08 08:34 PM

im there too
 
yep already posted once but have refined my ui since mazzle went down, only thing i cannot get to work are the hotspots, thats going to take some time to figure out but heres a screeny for now

no target


in combat


and duf setup which if you need help with just drop me your mail


well let me know what you think

PlUmPaSsChIcKeN 10-20-08 08:50 PM

Can someone post a link to these or maybe toss me a PM?

Would greatly appreciate it XD

mikey2k 10-20-08 08:53 PM

Quote:

Originally Posted by PlUmPaSsChIcKeN (Post 105835)
Can someone post a link to these or maybe toss me a PM?

Would greatly appreciate it XD

dont have a link and not sure how to host so drop me a pm and maybe over msn i can help you setup ?

Growler 10-20-08 09:05 PM

Quote:

Originally Posted by mikey2k (Post 105836)
dont have a link and not sure how to host so drop me a pm and maybe over msn i can help you setup ?

www.mediafire.com for all your free file hosting needs.

grab your addons folder, zip it up, upload there, post the link it gives you!

mikey2k 10-20-08 09:15 PM

cheers will have a look tomorrow, might need to include the wtf folder not sure if the unit frames will stay as i set them up otherwise

Loncal 10-20-08 10:39 PM

Quote:

Originally Posted by Barrious (Post 105711)
Looks great to me as well, only thing I notice from the picture and I know its a small thing but, do the bags/Menu bar always show?

I started using dominos before 3.0.2 and added 3 lines to my mazzle installation to toggle the dominos menu & bags bars.

Code:

    if (Dominos.MenuBar) then
        Dominos:ToggleFrames("bags", "menu")
    end


shadow1981 10-20-08 11:24 PM

Hmm what about the hud its always up ?

Can u post a pic when u are in raid and what about db and big wigs u need to setup the bars allone or u can mazzify and setup evrything auto

Thx great work guys

Venüs 10-20-08 11:57 PM

very very nice :):D


Share pls where i can download...

mvwees 10-21-08 06:31 AM

Wow!
 
Can I download the fixed ui somewhere?
I am not realy good in dev. and have major issues trying to get mazzle fixed.
Pls share :D


Many thanks!
Trugly

camnomis 10-21-08 01:22 PM

Forgive my ignorance, but how do you get the "main part" down the bottom of the screen?

PS if you want someone to host let me know and I will oblige!

viva 10-21-08 01:34 PM

I'm curious how difficult this will be to set up at various resolutions. For instance my main machine is a wide screen that runs at 1680x1050, will there be a lot of moving of elements required to make things fit at my resolution?

evilgrim 10-21-08 01:48 PM

Just wondering if the pet window is working like it used to in Mazzle?

Also, is Omen part of the build as well?


Thanks! (BTW, looks awesome)

camnomis 10-21-08 03:25 PM

Quote:

Originally Posted by camnomis (Post 106005)
Forgive my ignorance, but how do you get the "main part" down the bottom of the screen?

PS if you want someone to host let me know and I will oblige!

Scrap that, found your package else where and looks good!

One question, how do I assign keys to certain items on the action bar, previously they were automatically configured so 1st bar / 1st item used "1", 2nd bar / 1st item used "F1" etc?

Growler 10-21-08 04:07 PM

Quote:

Originally Posted by camnomis (Post 106029)
Scrap that, found your package else where and looks good!

One question, how do I assign keys to certain items on the action bar, previously they were automatically configured so 1st bar / 1st item used "1", 2nd bar / 1st item used "F1" etc?

Link please, pm me if needed.

camnomis 10-21-08 04:33 PM

Quote:

Originally Posted by Growler (Post 106034)
Link please, pm me if needed.

Do a search on his/her posts from the user profile. Its in the 3.0 DEV's only thread

Growler 10-21-08 05:34 PM

Quote:

Originally Posted by camnomis (Post 106041)
Do a search on his/her posts from the user profile. Its in the 3.0 DEV's only thread

I cant get it to start properly, this is my result with clean addons/wtf folder (yes saved vars supplied are in the right place too)


mikey2k 10-21-08 06:16 PM

that wasnt mine
 
http://www.mediafire.com/file/flyy2y3zdy0/freshui.rar

right dont know whos ui you downloaded but it wasnt mine.

i have included a link for my ui at top

and yes this does include deadly boss mods and omen plus other raiding utilities such as sraid frames and xrs

anyway let me know how you get on


Spiffums 10-21-08 06:35 PM

He downloaded Burj0's, because I got the same thing. I think it might be that we have something in the wrong place.

Im running Vista and Im not real sure yet where its putting the account info yet.

mikey2k 10-21-08 06:59 PM

bump
 
well i posted a link and not sure if any of you have downloaded, but i have been going through forums to see how devs are progressing and every now and then is a post from mazzle.

now even though mr mazzle has supposed to have left the scene (age of conan i bet lol) he sems to be having a problem with the repair of the ui.

now it would seem to me that

1, he is very ungreatful that we want to carry on an amazing piece of fine art, yes art! and at every possible chance stops the progression

2, isnt providing any possible fixes to his outdated code, and doesnt want us to improve or use any of his code

and to be honest im going to come away (cold turkey) from mazzleui and head in another direction, maybe we should all put our heads together and meet and surpass what was once a great ui. wow has just met a new dawn and maybe it needs a new fresh interface too

im going to start work on a new one and will post my results as i progress

mazzle i respect your wishes and am as of now am putting your ui to peace

Yhor 10-21-08 06:59 PM

@folks who upload
If you upload a ui to 'anywhere', and don't want complaints, it would be a good idea to include a readme* file that is a "how to" instruction manual for setting it up. Included should be ui scale, resolution (if using a wtf folder), and any other information you think would be relevant to your ui.

@users
Please look for a readme* document that explains relevant information about the ui you are attempting to use.


:banana:

malathar 10-21-08 07:07 PM

Quote:

Originally Posted by Spiffums (Post 106080)
He downloaded Burj0's, because I got the same thing. I think it might be that we have something in the wrong place.

Im running Vista and Im not real sure yet where its putting the account info yet.

All the profiles have to be loaded. When the game saves profiles it saves them by character/realm. So when you just change his WTF folder to your character/realm, then the profiles don't get applied.

Spiffums 10-21-08 07:29 PM

I figured there was something amiss with ME. You all do great work. I tried both of the UIs and if I was smart enough to know how to move things around I would be a Fat Cat in a room full of birds!

But I wasn't complaining about anything. Just trying to figure out why I cant get things to move around a bit.

Keep up the good work and maybe "The Team" will get something to take the pain out of manually moving everything around soon.

groove 10-21-08 09:15 PM

I have a question about the scripts used on the hot spots. I'm using kgpanels so I can see how to assign a command to a hot spot, but I have no idea what the scripts would be for the hot spots such as /trade, /inspect, /follow, /whisper.... I assume the script just executes these basic slash commands somehow?

hyper 10-21-08 11:41 PM

Quote:

Originally Posted by mikey2k (Post 106077)
http://www.mediafire.com/file/flyy2y3zdy0/freshui.rar

right dont know whos ui you downloaded but it wasnt mine.

i have included a link for my ui at top

and yes this does include deadly boss mods and omen plus other raiding utilities such as sraid frames and xrs

anyway let me know how you get on

got the same problem on both brun and your UI's

divstator 10-22-08 12:19 AM

Quote:

I have a question about the scripts used on the hot spots. I'm using kgpanels so I can see how to assign a command to a hot spot, but I have no idea what the scripts would be for the hot spots such as /trade, /inspect, /follow, /whisper.... I assume the script just executes these basic slash commands somehow?
I have my UI working as it was before, minus Mazzle's code, well it doesn't use special lua files either, so no Mazzifier and all that. I used a mixture of DUF, kgpanels, dominos and macaroon.

macaroon for the contxt menu, hotspots(made them invisible) and the buttons on the targeting frame. I used dominos for the bar mod and kgpanels for the agro and artwork. DUF is the same as it was in Mazzle. I had to use 4 macros to be able to toggle some of the addons but it all works. I'm just waiting for Itemrack, Itemsync and Cartographer 3 addons to enable past functionality to have an exact replica of my Mazzle UI after it's setup. Should you decide to set it up that way, I put "[target,help]" in the custom stance part of the Macaroon buttons to make them show up with friendly targets and players, it's still a work in progress but the "look and feel" almost complete.

malathar 10-22-08 04:21 AM

Has anyone else had any problems with the aggro making the panels red using KgPanels? Mine just abruptly stopped working. Wondering if blizz broke something in their maintenance.

sweetwes 10-22-08 07:18 AM

Just wanted to say thanks for everyones hard work on trying to get a sweet UI up and running.

Mikey,

I downloaded your UI last night and it looks pretty smooth. Just a couple questions. There is a little black box right next to the map, says your ping, time, has a bag button, just curious how to remove it or just move it. And, how do you configure the HUD panels around your character.

Screen from last night

Yhor 10-22-08 08:20 AM

The box should move by left click + alt dragging (or shift or ctrl)

sweetwes 10-22-08 08:39 AM

Quote:

Originally Posted by Yhor (Post 106202)
The box should move by left click + alt dragging (or shift or ctrl)

Cool, thanks!

mikey2k 10-22-08 08:47 AM

hi sweetwes

as statedthe little black bos can be moved by jolding down the alt key and simply left click and drag, this can also be configured by typing /statuswindow

you can move the 3d portraits by typing /zmob config
this will bring up another window to config the program or show additional protraits for party pets ect or to remove the ones you dont want

the bars are done by duf unit frames and this can be configured by typing /duf

if anything should start to sit behind frames then left click the eepanels icon in the mbf frame, right click the eepanel thats offending and hover your mouse over the level option and just play with the level the frame sits on

hope this helps and if you have any more questions feel free to ask

mikey


ps another option might be to open the config for each and selecting the profile and make sure its set to mikey, once the profile is set close the configs and type in chat /reloadui

sweetwes 10-22-08 09:58 AM

Thanks Mikey!

All that info is great. I will do all that when I get home from work tonight.:cool:

Thanks for the sweet UI.

Rosenskjold 10-22-08 11:00 AM

:s
 
1 Attachment(s)
I DL'ed the replacement, and this is how it looked... i followed the read-me file carefully. can someone tell me what i did wrong ?

I could ofc set up the addons myself, but im not kinda good at these /slash commands on so on :/

mikey2k 10-22-08 11:15 AM

which ui did you download?

Rosenskjold 10-22-08 11:51 AM

http://www.mediafire.com/file/flyy2y3zdy0/freshui.rar

Yours isnt it ?

mikey2k 10-22-08 12:30 PM

yep that is mine, not sure how you ended up like that tho lol but lets try and sort it,

ok it might be worth starting from scratch

i will pm you my messenger and i can help you set up over that

anyone else that needs help i can do the same just ask:)

mikey2k 10-22-08 12:49 PM

instructions for freshui

ok looks like a couple of people have had some minor issues, what you need to do is

1, rename your existing interface and wtf folders to interface1 and wtf1 then place the new interface and wft folders contained int he freshui zip file into the world of warcraft folder

2, before this pack will work you need to change some details in the wtf folder.

when you open the new wtf fold you will find a folder named account, inside that one you will find one called yourAccountName change that needs to be changed to your logon name. when done open that file and inside you will find a folder call yourservername. as you may have guessed this one needs to be named as your server for example if your server is Alonsus then this is what you must put, dont forget to use a capital letter or this may not work.

once this is renamed then you need to open that file and inside you will find a file called yourcharname, rename this folder to your chars name not forgetting the capital letter

now your ready to start up the game and log in

once in

now your ingame type /zmob config into chat and a menu will appear

in here click on the profile tab and highlight mikey of khadgar and click copy at the bottom

then click on your char name and press paste
if the bars moved then close the window

for the action bars you need to place these yourself, this can be done by typing /bartender, in the window that appears click lock in the top left of the config menu and the bars should turn green allowing them to be moved

all other elements can be moved by holding alt and left click dragging them

Starchild 10-22-08 02:36 PM

It's working great for me - with a little tweaking, of course.

Is there anyway to/how do you remove the speaker icon from the 3D characters? I have it next to my main char and pet, and party members.

Thanks again for helping set this up until the main UI is working!!

-Star

mikey2k 10-22-08 03:01 PM

hey the speaker is part of the discord unit frames addon, type /duf to enter the config mode

then at the top click on self -
down the side are the lables for the various elements

click voice which i think is near the bottom and in the main window tick the hide button

this works for each part of the party frames for example do the same on party and on party pets at the top

malathar 10-22-08 03:07 PM

Quote:

Originally Posted by mikey2k (Post 106296)
hey the speaker is part of the discord unit frames addon, type /duf to enter the config mode

then at the top click on self -
down the side are the lables for the various elements

click voice which i think is near the bottom and in the main window tick the hide button

this works for each part of the party frames for example do the same on party and on party pets at the top

I actually ended up having to turn the Alpha of the VoiceChat button to 0, because it wasn't disappearing when I selected hide.

mikey2k 10-22-08 03:19 PM

yep just confirmed, the voice icon doesnt hide lol, guess i didnt see it as i used it lol

suppose you can do as malathar suggested and set the alpha to 0 or move it off the screen or behind another element lol

sorry this is a glitch of duf which will be sorted once caught, ill respond to them in their forums on this issue

thanks malathar for noticing:)

Paín 10-22-08 03:46 PM



Here's a pic of how my UI looks...if you can tell me how to move/get rid of all the clutter there sorry I'm a newb lol and how to do the /duf so I can make my char smaller in the bottom left corner cause it's huge...basically how I can make it look more like this...


mikey2k 10-22-08 03:54 PM

hi pain if its the ui i posted (freshui) then there is a guide i have posted in this thread have a read through that and if your still having probs then post and ill reply


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