visibleAuras in ouf 11
I do this to force nameplates aura icon justify to center, but visibleAuras was removed in ouf 11, dunno what new argument should i replaced:confused:
Code:
local function PreSetPosition(self, max) |
Nothing, it felt rudimentary, so I removed it. If you want to know how many auras are visible, it's just #element.sorted for .Buffs and .Debuffs, or #element.sortedBuffs + #element.sortedDebuffs for .Auras. And if you create a gap between buffs and debuffs in .Auras you'll need to add 1 if both #element.sortedBuffs and #element.sortedDebuffs are > 0.
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so PreSetPosition removed !_!
force nameplates aura icon justify to center need set position when aura buttons appear/disappear everytime, PreSetPosition can to this work simply, but #element.sorted can only update when created, so need to do a PostUpdate for them now......Q.o sadly |
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some more issue i found but not sure its my fault or what happened......
Use Auras and .numBuffs/.numDebuffs = 0 will stil show 1 buff/debuff Gap cannot hide when no buff auras .numTotal = 14 will show 15 auras and gap = totally 16 |
It's a known bug, I just decided to wait and fix a bunch of stuff in one fell swoop. There should be a PR for auras by this weekend.
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To anyone who's been following this thread, the PR with new features and fixes can be found here.
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