myrroddin |
05-22-16 02:14 AM |
WorldMapFrame.lua typo
I was looking for Archaeology stuff in WorldMapFrame.lua, live version, and noticed an error. Then I compared to build 21737 of Legion Beta, and lo and behold, the same error exists! I know this section of the forums is bug reports that will hopefully be sent to Blizzard; would it not also be prudent to post on their bug report forums?
In build 21737, these are lines 2856 - 2863. The typo is line 2860, or line 5 below.
Quote:
Wrong: local blobID = ArcheologyGetVisibleBlobID(i);
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Quote:
Right: local blobID =ArchaeologyGetVisibleBlobID(i);
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Lua Code:
function ArchaeologyDigSiteFrame_OnUpdate() WorldMapArchaeologyDigSites:DrawNone(); local numEntries = ArchaeologyMapUpdateAll(); for i = 1, numEntries do local blobID = ArcheologyGetVisibleBlobID(i); WorldMapArchaeologyDigSites:DrawBlob(blobID, true); end end
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