Loot Window
Can someone please explain to me why this won't work in the loot window? It keeps picking up stuff from a bag after autolooting the item in the lootframe.
if ( button == "LeftButton" ) then PickupContainerItem(this:GetID(), this.slot); I've also tried: if ( button == "LeftButton" ) then PickupContainerItem(this:GetParent():GetID(), this:GetID()); the Loot Window seems to have some independent behavior, perhaps hardcoded into the client? |
the function youre looking for is LootSlot(slotnum).
unfortunately, it has been disabled. |
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