Noob question on DK rune changes
I have an addon I am trying to update that would pull the rune count, by type and make spell suggestions based on what it found. I am trying to update this, to simply return the count for all of the runes (as the rune system changed). Would anyone mind helping me here? I took a crack at it, but it doesn't seem to be working :( Thanks for helping - I am fairly new to this.
New (not working): Code:
local runes_c = { Code:
local runes_t = { |
For the total active runes you should be able to:
Lua Code:
|
Thanks so much! I had just found the GetRuneCount function but was missing the definition on runeReady.
there is a minor camel case capitalization error in your snippet, but this was perfect! Thanks again |
Quote:
|
All times are GMT -6. The time now is 06:27 AM. |
vBulletin © 2024, Jelsoft Enterprises Ltd
© 2004 - 2022 MMOUI