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-   -   WeakAuras error (https://www.wowinterface.com/forums/showthread.php?t=56333)

faxthemax 07-02-18 09:11 AM

WeakAuras error
 
With the current relase I have encountered a problem with weakauras, iit does not work but I do not know what goes into conflict. Report the log:
x1 WeakAuras\WeakAuras-2.5.12.lua:1154: attempt to call method 'Collapse' (a nil value)
Stack: WeakAuras\WeakAuras-2.5.12.lua:1154: in function 'Pause'
...terface\WeakAurasOptions\WeakAurasOptions-2.5.12.lua:1301: in function 'ShowOptions'
...terface\WeakAurasOptions\WeakAurasOptions-2.5.12.lua:1276: in function 'ToggleOptions'
WeakAuras\WeakAuras-2.5.12.lua:78: in function 'OpenOptions'
WeakAuras\WeakAuras-2.5.12.lua:98: in function '?'
FrameXML\ChatFrame.lua:4547: in function 'ChatEdit_ParseText'
FrameXML\ChatFrame.lua:4215: in function 'ChatEdit_SendText'
FrameXML\ChatFrame.lua:4251: in function 'ChatEdit_OnEnterPressed'
[string "*:OnEnterPressed"]:1: in function <[string "*:OnEnterPressed"]:1>
Time: 2018/07/02 17:10:42 Index: 4/4
Locals:
(for generator) = <function> defined =[C]
(for state) = <table> {
AotE up = <table> {}
Hunter = <table> {}
}
(for control) = "AotE up"
id = "AotE up"
region = <table> {
regionType = "icon"
region = <unnamed> {}
}
(*temporary) = nil
(*temporary) = <unnamed> {
0 = <userdata>
GetYOffset = <function> defined @WeakAuras\RegionTypes\RegionPrototype.lua:229
values = <table> {}
xOffset = 104
adjustedMax = false
adjustedMin = false
expirationTime = 1.#INF
anchorPoint = "CENTER"
GetXOffset = <function> defined @WeakAuras\RegionTypes\RegionPrototype.lua:225
SetYOffset = <function> defined @WeakAuras\RegionTypes\RegionPrototype.lua:221
icon = <unnamed> {}
SetOffset = <function> defined @WeakAuras\RegionTypes\RegionPrototype.lua:208
keepAspectRatio = false
SetAnchor = <function> defined @WeakAuras\RegionTypes\RegionPrototype.lua:195
SendChat = <function> defined @WeakAuras\RegionTypes\RegionPrototype.lua:167
stickyDuration = false
toShow = true
height = 47
useAuto = true
SetOffsetAnim = <function> defined @WeakAuras\RegionTypes\RegionPrototype.lua:233
frameId = "aote_up"
cloneId = ""
xOffsetAnim = 0
yOffsetAnim = 0
regionType = "icon"
stacks = <unnamed> {}
scaley = 1
relativePoint = "CENTER"
scalex = 1
SoundStop = <function> defined @WeakAuras\RegionTypes\RegionPrototype.lua:113
SoundPlay = <function> defined @WeakAuras\RegionTypes\RegionPrototype.lua:152
yOffset = -83
SoundRepeatStop = <function> defined @WeakAuras\RegionTypes\RegionPrototype.lua:104
text2 = <unnamed> {}
id = "AotE up"
ResetPosition = <function> defined @WeakAuras\RegionTypes\RegionPrototype.lua:189
relativeTo = <unnamed> {}
width = 47
SetXOffset = <function> defined @WeakAuras\RegionTypes\RegionPrototype.lua:217
MSQGroup = <table> {}
inverse = false
SetFrameLevel = <function> defined @WeakAuras\RegionTypes\Icon.lua:208
duration = 0
button = <unnamed> {}
cooldown = WeakAurasCooldownaote_up {}
RunCode = <function> defined @WeakAuras\RegionTypes\RegionPrototype.lua:171
}
(*temporary) = "attempt to call method 'Collapse' (a nil value)"
paused = true
pairs = <function> defined =[C]
regions = <table> {
AotE up = <table> {}
Hunter = <table> {}
}
clones = <table> {}

Gethe 07-02-18 12:54 PM

is this in the beta or ptr client? If it is try using the beta version for WeakAuras

faxthemax 07-03-18 12:00 AM

In live client, the version of realui live no longer works after the last patches so I tried the beta version. In fact, in live it works well but weakauras not.

Gethe 07-03-18 01:28 AM

To be clear, the error was on the live client with the live or beta RealUI?

Also, what do you mean by "the version of realui live no longer works"? I would think there would be a lot more posts on this forum if RealUI just flat out didn't work.

DarthKraze 07-07-18 08:31 PM

For the least amount of conflicts right now do you suggest we switch over to the beta versions of realui/weakauras? or stay with the live versions?

Gethe 07-07-18 08:53 PM

I try to keep RealUI compatible with both patches, but not all addon authors do. So if you're playing on the live client and want something safe, use the live release versions.


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