Graphical artifact on Minimap quest blobs
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If you had default UI you would be able to open the tracking menu and remove it from there, they added the ability to show/hide focus, target?, quest POI areas and dig sites.
Curious, do you use MiniLoot addon? |
I prefer to keep the blue blob portion, just not the 'waffle' pattern that is contained within it, where the old minimap border would have been.
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That part is new, and it indicates there is more that way -it helps when you stand in the middle of the blue area to see easily what side has more, so when you run to the side without the waffles, you will soon find yourself outside the quest area. :P
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I found the function that I was looking for: Minimap:SetQuestBlobRingAlpha(0)
It's an undocumented function that was apparently very recently introduced. Setting this to zero hides the ugly waffle pattern. |
The archaeology and quest blobs have separate methods for their waffle borders, so you probably want to hide both. Here's how I removed them in my minimap:
lua Code:
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Is scaling to 0 more efficient than alpha to 0? Probably about equivalent, but I was just curious if anyone knew.
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You can't scale to 0.
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