Reputation data incorrect - Fixed!
EDIT: I FIXED THE PROBLEM!: I'm stupid. I need to use the minimum value and minus it from the value and max value. I have no idea why the minimum value is not 0. I'm sure there is a good reason..
I'm not sure why this is but running this in-game:
/run for i = 1, 50 do print(GetFactionInfo(i)) end
will print all of the wrong min and max values for reputations; they do not match the values of reputations found in the Reputation Frame.
Does anyone know how to get the correct information for reputations (especially for the Watched Reputation)?
Also this prints the wrong information as well! Event if I run it after the event: "UPDATE_FACTION"
If you have exact 0 reputation, you're at 0/3000 Neutral (0~3000).
So 3326 reputation means 3326-3000 = 326 /6000 Friendly (so now that bar is from 3000~9000).
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