Actionbar border texture fading
I'm using an old texture pack from Santa UI Textures for my actionbars.
Problem is they keep reseting to default when I open spellbook or move spells/macros. I saw some people commenting on the same problem on various forums but with no answers. Screens before https://i.imgur.com/aQZsNOI.png After moving a spell or opening spellbook (reverts to default borders) https://i.imgur.com/PBgngrA.png Afaik its the UI-Quickslot.blp controlling the actionbar borders. But maybe I am missing another texture file. I'm not sure. Anyone know what could cause this or a possible fix? |
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You could use rButtonTemplate to apply your texture. I use it to style most of the buttons in my UI.
It hooks the SetNormalTexture function in case it resets. https://github.com/zorker/rothui/blo.../core.lua#L120 |
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