Healbot Opacity Question
Ok I asked this question on healbot.info forum and only got one reply by someone who didnt really even read the post so I am trying here.
I was curious if anyone knows what needs to be edited to make the ColorPicker in the healbot options make the background of the healbot panel completely opaque. There is a opacity slider but even at all the way maxed it is still a bit transparent. I know very little about LUA but I did spend about two hours in the healbot_options.lua trying to get the opacity slider to go to a value that would make the background 100% opaque. I am guessing there is a default alpha value set for healbot panels in some other file and the slider wont let me go beyond that. Any help would be much appreciated. I would like that area to be as solid as the recount background below it. |
The texture it is using must have some transparency to it.
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Oh wow, I didnt know those backgrounds were actually images. Thought that was just some simple LUA coded background. Thank you I will check out the images.
EDIT: Seems most of the graphics in the image folder for healbot are mainly the graphics for all the different styles of bars. Or is it some kinda of sharedlib graphic? |
It could very well be a graphic stored in the game files. Like the game tooltip background (that is a common one for addons to use, and has just a slight bit of transparency, iirc).
/edit: and all backgrounds are textures. - what you see anyway - the frame that holds them is what is "Lua coded" |
Figured it out. Thank you very much for helping me narrow this down. My problem was I was looking in the lua files when all the bgfile references are in the xml's.
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