My CombatIndicator spawns "behind" the frame.
Hello, first of all this project is really quite wonderful, but I'm running into a little issue where my CombatIndicator seems to spawn behind the actual frame:
If you look closely, the indicator is "infront" of the background, but "behind" the health bar - when I remove the statusbar elements this is still the case, so somehow I am drawing my statusbars in front of the indicator. I've tried a few things:
Code:
self.Health = createStatusBar(self) Code:
if unit == "player" then Code:
local tex = [[Interface\AddOns\bdCore\media\smooth]] Thanks |
Try this for the CombatIndicator
Lua Code:
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or make a invisible frame, that works too
Lua Code:
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Both of those suggestions helped immensely. Thankyou very much.
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Quote:
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