4894x nibRealUI\HuD\UnitFrames\Shared.lua:214: attempt to index local 'texture' (a nil value)
nibRealUI\HuD\UnitFrames\Shared.lua:214: in function <nibRealUI\HuD\UnitFrames\Shared.lua:191>
nibRealUI\HuD\UnitFrames\Shared.lua:223: in function <nibRealUI\HuD\UnitFrames\Shared.lua:220>
(tail call): ?
nibRealUI\Libs\Libs\oUF\ouf.lua:158: in function `UpdateAllElements'
nibRealUI\Libs\Libs\oUF\ouf.lua:58: in function <nibRealUI\Libs\Libs\oUF\ouf.lua:38>
(tail call): ?
Locals:
self = RealUIPlayerFrame {
0 = <userdata>
Combat = <unnamed> {
}
__tags = <table> {
}
PLAYER_ENTERING_WORLD = <function> defined @nibRealUI\Libs\Libs\oUF\ouf.lua:149
Leader = <unnamed> {
}
Resting = <unnamed> {
}
UNIT_HEALTH_FREQUENT = <table> {
}
UNIT_MAXHEALTH = <table> {
}
PLAYER_UPDATE_RESTING = <function> defined @nibRealUI\Libs\Libs\oUF\elements\resting.lua:52
UNIT_POWER_FREQUENT = <function> defined @nibRealUI\Libs\Libs\oUF\elements\power.lua:193
UPDATE_SHAPESHIFT_FORM = <function> defined @nibRealUI\HuD\UnitFrames\Units\Player.lua:258
PostUpdate = <function> defined @nibRealUI\HuD\UnitFrames\Units\Player.lua:258
UNIT_HEAL_ABSORB_AMOUNT_CHANGED = <function> defined @nibRealUI\Libs\Libs\oUF\elements\healprediction.lua:151
PLAYER_REGEN_DISABLED = <function> defined @nibRealUI\Libs\Libs\oUF\elements\combat.lua:52
Health = <unnamed> {
}
UNIT_EXITED_VEHICLE = <function> defined @nibRealUI\Libs\Libs\oUF\ouf.lua:38
UNIT_CONNECTION = <table> {
}
Stats = <table> {
}
UNIT_ABSORB_AMOUNT_CHANGED = <function> defined @nibRealUI\Libs\Libs\oUF\elements\healprediction.lua:151
unit = "vehicle"
GROUP_ROSTER_UPDATE = <function> defined @nibRealUI\Libs\Libs\oUF\elements\leader.lua:53
UNIT_DISPLAYPOWER = <function> defined @nibRealUI\Libs\Libs\oUF\elements\power.lua:193
endBox = <unnamed> {
}
PLAYER_REGEN_ENABLED = <function> defined @nibRealUI\Libs\Libs\oUF\elements\combat.lua:52
realUnit = "player"
PvP = <unnamed> {
}
AFK = <unnamed> {
}
UNIT_ENTERED_VEHICLE = <function> defined @nibRealUI\Libs\Libs\oUF\ouf.lua:38
PLAYER_FLAGS_CHANGED = <function> defined @nibRealUI\HuD\UnitFrames\Shared.lua:287
UNIT_MAXPOWER = <function> defined @nibRealUI\Libs\Libs\oUF\elements\power.lua:193
HealPrediction = <table> {
}
UNIT_FACTION = <table> {
}
__elements = <table> {
}
UNIT_POWER_BAR_SHOW = <function> defined @nibRealUI\Libs\Libs\oUF\elements\power.lua:193
UNIT_HEAL_PREDICTION = <function> defined @nibRealUI\Libs\Libs\oUF\elements\healprediction.lua:151
menu = <function> defined @nibRealUI\HuD\UnitFrames\Shared.lua:381
fadeInfo = <table> {
}
PARTY_LEADER_CHANGED = <function> defined @nibRealUI\Libs\Libs\oUF\elements\leader.lua:53
UNIT_POWER_BAR_HIDE = <function> defined @nibRealUI\Libs\Libs\oUF\elements\power.lua:193
Power = <unnamed> {
}
style = "RealUI"
}
event = "RefreshUnit"
unit = "vehicle"
healthPer = 1
nibRealUI = <table> {
CreateInnerBG = <function> defined @nibRealUI\Core\Fun.lua:552
SetModuleEnabled = <function> defined @nibRealUI\Core.lua:808
LoadAddOnData_BugSack = <function> defined @nibRealUI\Core\AddonData\BugSack.lua:2
LoadAddOnData_Masque = <function> defined @nibRealUI\Core\AddonData\Masque.lua:3
RegisterModuleOptions = <function> defined @nibRealUI\Config.lua:331
SetUpInitialOptions = <function> defined @nibRealUI\Config.lua:282
GetModuleEnabled = <function> defined @nibRealUI\Core.lua:804
defaultActionBarSettings = <table> {
}
defaultFonts = <table> {
}
RetrieveFont = <function> defined @nibRealUI\Core\Fun.lua:673
ColorShift = <function> defined @nibRealUI\Core\Fun.lua:788
SetDefaultModulePrototype = <function> defined @Masque\Libs\AceAddon-3.0\AceAddon-3.0.lua:440
GetSafeVals = <function> defined @nibRealUI\Core\Fun.lua:197
IsEnabled = <function> defined @Masque\Libs\AceAddon-3.0\AceAddon-3.0.lua:482
LoadAddOnData_DXE = <function> defined @nibRealUI\Core\AddonData\DXE.lua:3
ScheduleTimer = <function> defined @nibRealUI\Libs\Libs\AceTimer-3.0\AceTimer-3.0.lua:92
CPU_Profiling_Toggle