Forum: General Authoring Discussion
02-04-15, 01:51 AM
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Replies: 14
Views: 15,268
You can try idTip...
You can try idTip (http://www.wowinterface.com/downloads/info17033-idTip.html) to get the right spellid for the spells you want to use. Mouseover them and write a table like mentioned before.
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Forum: oUF (Otravi Unit Frames)
11-08-14, 06:35 AM
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Replies: 1
Views: 3,576
Editing a layout by an extra file
Hello,
i like to edit a layout by writing my changes into an extra file.
So i.e. the layout i want to edit uses a file called unitframes.lua for the style of the unitframes.
inside that file there...
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Forum: oUF (Otravi Unit Frames)
03-13-10, 05:55 AM
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Replies: 2
Views: 3,589
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Forum: oUF (Otravi Unit Frames)
03-04-10, 07:31 PM
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Replies: 8
Views: 6,237
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Forum: oUF (Otravi Unit Frames)
03-03-10, 06:14 PM
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Replies: 8
Views: 6,237
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Forum: oUF (Otravi Unit Frames)
03-02-10, 02:08 PM
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Replies: 8
Views: 6,237
ok, maybe you missunderstood. i know how to...
ok, maybe you missunderstood. i know how to filter debuffs by name/spellid. the 2 points are just my needs on the filter and no requests.
therefore i'd like to know how to sort debuffs by name...
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Forum: oUF (Otravi Unit Frames)
03-02-10, 09:36 AM
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Replies: 8
Views: 6,237
Debuff filtering
Hello,
1. i'd like to filter debuffs on raidmembers by name/spellid.
2. only one debuff should be shown.
but now there is a problem when the first debuff of a raidmember is hidden, no other debuff...
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Forum: oUF (Otravi Unit Frames)
03-01-10, 10:35 AM
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Replies: 2
Views: 3,890
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Forum: oUF (Otravi Unit Frames)
03-01-10, 05:37 AM
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Replies: 2
Views: 3,890
vehicle switch problem
Hello,
when entering a vehicle and having self.disallowVehicleSwap set false my healthframe change properly with the pet frame. but the vehicle name still belongs to the pet frame (the new player...
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Forum: oUF (Otravi Unit Frames)
09-02-09, 03:19 PM
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Replies: 1,215
Views: 405,726
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Forum: oUF (Otravi Unit Frames)
03-25-09, 09:15 AM
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Replies: 1,215
Views: 405,726
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Forum: oUF (Otravi Unit Frames)
03-23-09, 04:48 AM
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Replies: 1,215
Views: 405,726
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Forum: oUF (Otravi Unit Frames)
03-20-09, 07:04 AM
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Replies: 1,215
Views: 405,726
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Forum: oUF (Otravi Unit Frames)
03-19-09, 10:56 AM
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Replies: 1,215
Views: 405,726
how can i prevent that the castbar will be...
how can i prevent that the castbar will be overlapped sometimes by the castbar safezone.
self.Castbar = CreateFrame("StatusBar", nil, self)
self.Castbar:SetPoint("TOPRIGHT", self, "BOTTOMRIGHT", 0,...
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Forum: oUF (Otravi Unit Frames)
03-17-09, 10:01 AM
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Replies: 1,215
Views: 405,726
how can i prevent that the castbar will be...
how can i prevent that the castbar will be overlapped sometimes by the castbar safezone.
self.Castbar = CreateFrame("StatusBar", nil, self)
self.Castbar:SetPoint("TOPRIGHT", self, "BOTTOMRIGHT", 0,...
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Forum: oUF (Otravi Unit Frames)
02-23-09, 12:21 PM
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Replies: 1,215
Views: 405,726
thanks now it works !
i have the if(unit ==...
thanks now it works !
i have the if(unit == target or unit == player) part because,i have another text for targettarget, pet, focus
thats the whole function:
local function PostUpdateHealth(self,...
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Forum: oUF (Otravi Unit Frames)
02-23-09, 11:49 AM
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Replies: 1,215
Views: 405,726
Ok, i added the following code to fix this...
Ok, i added the following code to fix this problem.
if(unit == "player") then
self:RegisterEvent("UNIT_MANA", PostUpdateHealth)
self:RegisterEvent("UNIT_RAGE", PostUpdateHealth)
...
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Forum: oUF (Otravi Unit Frames)
02-23-09, 05:28 AM
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Replies: 1,215
Views: 405,726
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Forum: oUF (Otravi Unit Frames)
02-22-09, 04:26 PM
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Replies: 1,215
Views: 405,726
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Forum: oUF (Otravi Unit Frames)
02-14-09, 05:05 PM
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Replies: 1,215
Views: 405,726
it's not exactly what i want (,but i think...
it's not exactly what i want (,but i think .numDebuffs work how it should.). cause with self.Auras.numDebuffs = 1 only the first debuff will be shown. but when i hide a special debuff (with my code...
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Forum: oUF (Otravi Unit Frames)
02-12-09, 02:31 PM
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Replies: 1,215
Views: 405,726
Do the variables .visibleDebuffs etc work...
Do the variables .visibleDebuffs etc work correctly ? Cause i can see all debuffs, although self.Auras.visibleDebuffs = 1
self.Auras = CreateFrame("Frame", nil, self)
self.Auras.size =...
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Forum: oUF (Otravi Unit Frames)
02-06-09, 09:10 AM
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Replies: 1,215
Views: 405,726
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Forum: oUF (Otravi Unit Frames)
02-06-09, 06:50 AM
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Replies: 1,215
Views: 405,726
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Forum: oUF (Otravi Unit Frames)
02-03-09, 04:09 PM
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Replies: 1,215
Views: 405,726
I am trying to filter out some debuffs (i.e...
I am trying to filter out some debuffs (i.e "Exhaustion" and "Recently Bandaged").
That's what i have:
local dblacklist = {
[1] = 57723, --Exhaustion
[2] = 11196, -- Recently Bandaged
}
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Forum: oUF (Otravi Unit Frames)
01-14-09, 01:09 PM
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Replies: 327
Views: 166,022
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