Forum: PTR General Discussion
11-19-23, 08:09 AM
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Replies: 4
Views: 23,041
Bubbles in dungeons
And how to solve the same problem with dungeons?
The C_ChatBubbles.GetAllChatBubbles() function returns the value 0 there.
I can use a function there with a parameter includeForbidden :...
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Forum: General Authoring Discussion
08-18-23, 08:44 AM
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Replies: 2
Views: 1,850
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Forum: General Authoring Discussion
08-12-23, 05:36 AM
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Replies: 2
Views: 1,850
Tip frame when starting the game
Hello. Is there a chance to know the name of the frame that displays information at the start of the game?
https://panel.wowpopolsku.pl/img/tip_frame.jpg
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Forum: General Authoring Discussion
07-27-23, 05:49 AM
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Replies: 1
Views: 1,681
EncounterJournalOverviewInfo - Enumerate
I'm trying to specify the name of the object as in the picture to retrieve the displayed text.
But I don't find that Encounter object JournalOverviewInfoHeader1 has any Enumeric...
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Forum: Lua/XML Help
07-13-23, 11:06 PM
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Replies: 1
Views: 1,090
Bubbles in dungeons
Hello, I normally use the following code to define a bubble object:
function BB_findChatBubble(msg)
for _, bubble in pairs(C_ChatBubbles.GetAllChatBubbles()) do
-- Iterate the children, as...
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Forum: Lua/XML Help
06-14-23, 01:05 AM
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Replies: 1
Views: 1,021
Text shortening - how to get around this?
Patch 10 introduced shortening of the displayed text as in the image below:
https://panel.wowpopolsku.pl/img/short1.jpg
Subsequent display of the same window already shows the full text, without...
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Forum: Lua/XML Help
06-08-23, 03:18 AM
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Replies: 1
Views: 877
I can see that this is a difficult topic.
I...
I can see that this is a difficult topic.
I decided to use a not so sophisticated solution by modifying the Ace libraries directly:
AceGUIWidget-Heading.lua
Line 28: self.label:SetFont(My_Font,...
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Forum: Lua/XML Help
06-06-23, 11:17 AM
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Replies: 1
Views: 877
AceConfig-3.0 own font file needed
I need to display text in national language. How can I set my own font file with diacritics of my language?
https://panel.wowpopolsku.pl/img/test.jpg
local LibStub = LibStub;
local...
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Forum: General Authoring Discussion
03-31-23, 03:23 AM
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Replies: 5
Views: 2,180
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Forum: General Authoring Discussion
03-29-23, 12:25 AM
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Replies: 5
Views: 2,180
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Forum: General Authoring Discussion
03-28-23, 02:51 AM
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Replies: 5
Views: 2,180
fontString:SetFont()
I have an object from game to which I assign text:
object:SetText("my text")
I can also assign a font to it right away:
object:SetFont(My_Font, size)
But some objects don't allow me to assign a font...
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Forum: General Authoring Discussion
03-27-23, 06:14 AM
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Replies: 4
Views: 1,905
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Forum: General Authoring Discussion
03-25-23, 04:40 AM
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Replies: 4
Views: 1,905
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Forum: General Authoring Discussion
03-20-23, 02:54 AM
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Replies: 4
Views: 1,905
GossipFrame - GreetingText - EnumerateAtcive()
I have an object GreetingText in GossipFrame as Enumerate element.
In the photo it is an GossipFrame.GreetingPanel.ScrollBox.ScrollTarget.9bf0def0.GreetingText object.
How do I use the command below...
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Forum: General Authoring Discussion
02-20-23, 12:54 PM
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Replies: 4
Views: 2,973
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Forum: General Authoring Discussion
02-19-23, 03:59 AM
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Replies: 4
Views: 2,973
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Forum: General Authoring Discussion
02-16-23, 11:49 AM
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Replies: 4
Views: 2,973
Retrieving chat message color code
I would like to download from the system the color code of messages in the chat window, e.g. the color of WHISPER or YELL messages. I think in the function GetCVar() it can do it, just I don't know...
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Forum: General Authoring Discussion
12-30-22, 05:52 AM
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Replies: 5
Views: 2,556
Yes Dridzt, it was a matter of reversing the...
Yes Dridzt, it was a matter of reversing the order of characters in the text.
After using the string.utf8reverse() library, Arabic text is now displayed correctly.
The only thing that can be faulted...
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Forum: General Authoring Discussion
12-29-22, 08:10 AM
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Replies: 5
Views: 2,556
Unfortunately, it didn't help either. Anyway,...
Unfortunately, it didn't help either. Anyway, every typically Arabic font displays it similarly:
https://panel.wowpopolsku.pl/img/text2.jpg
I think the Wow engine itself modifies something as it...
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Forum: General Authoring Discussion
12-23-22, 02:32 PM
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Replies: 5
Views: 2,556
Arabic text display
Hello, in the options of my addon, I would like to display the text in Arabic.
I have the text in the active variable:
active = "قم بتنشيط الوظيفة الإضافية"
And this is correctly typed text, from...
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Forum: PTR General Discussion
11-01-22, 10:57 AM
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Replies: 2
Views: 4,291
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Forum: PTR API and Graphics Changes
10-31-22, 04:32 AM
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Replies: 1
Views: 3,412
Dragonflight : BuffButton : GameTooltips
In the patch 10.0.0 the handling of the BuffButtonX buttons has changed. When you hover the mouse over an aura button - it is not possible to get the name of this button. Always returns...
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Forum: PTR General Discussion
09-12-22, 10:40 AM
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Replies: 2
Views: 4,291
Maybe I will ask the question a bit...
Maybe I will ask the question a bit differently.
The text of the currently displayed GOSSIP can be downloaded with the C_GossipInfo.GetText() function.
But I would like to replace the text of GOSSIP...
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Forum: PTR General Discussion
09-12-22, 10:12 AM
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Replies: 4
Views: 2,783
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Forum: PTR General Discussion
09-11-22, 02:06 PM
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Replies: 4
Views: 2,783
SetFont - new parameter: textType
I received such a LUA error:
bad argument #1 to 'SetFont' (Usage: self:SetFont(textType, fontFile, height, flags))
Typically, the syntax for this function is:
self:SetFont(fontFile, height,...
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