Forum: Lua/XML Help
02-28-20, 11:33 PM
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Replies: 3
Views: 2,022
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Forum: Lua/XML Help
02-26-20, 11:34 PM
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Replies: 0
Views: 1,326
Debuff Skinning
As many of you may know, the wow code uses an overlay for debuffs that controls the color its border is. This border is really ugly. I wanted to reskin this border and wrote the following:
local...
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Forum: AddOn Help/Support
12-12-19, 03:37 PM
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Replies: 5
Views: 4,849
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Forum: AddOn Help/Support
12-11-19, 04:13 PM
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Replies: 5
Views: 4,849
Hey Seerah, thanks for the suggestions.
Ctrl...
Hey Seerah, thanks for the suggestions.
Ctrl clicking the layer selects the entire box. Magic wanding the border does work; however, the alpha channel still applies to the entire thing...
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Forum: AddOn Help/Support
12-11-19, 11:54 AM
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Replies: 5
Views: 4,849
Thank you Kanegasi.
I'm having a hard time...
Thank you Kanegasi.
I'm having a hard time creating a 32x32 TGA file with a 1 pixel white border and a transparent rest.
Here is a photo of my photoshop at the point where I've created a 32x32 1...
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Forum: AddOn Help/Support
12-10-19, 11:50 PM
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Replies: 5
Views: 4,849
UI-Debuff-Overlays Square Shape with SetTexCoord
Hello,
I'm trying to get the canonical debuffType colored debuff overlay that uses the UI-Debuff-Overlays texture to fit a square rather than the rounded corner square. You'll often see code like...
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Forum: Macro Help
11-19-19, 11:03 PM
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Replies: 2
Views: 7,393
In macros you can uses [mod:shift] which will...
In macros you can uses [mod:shift] which will work with any shift. Or [mod:lshift] which will only work with the left shift. Or [mod:rshift] which will only work with the right shift. The same is...
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Forum: Lua/XML Help
11-11-19, 01:40 PM
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Replies: 11
Views: 9,333
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Forum: oUF (Otravi Unit Frames)
11-04-19, 03:42 PM
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Replies: 0
Views: 7,113
oUF auras module improvements
I've added some code to my personal oUF auras.lua file to enable as many auras/buffs/debuffs element groups as a person wants per unit frame. In addition, I've added an option to allow "reverse fill"...
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Forum: oUF (Otravi Unit Frames)
10-29-19, 11:36 PM
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Replies: 0
Views: 7,452
oUF:Factory SpawnHeader
I don't have any real code for this yet, as I'm trying to even determine if this is possible. If I want to have a "party" set of frames that shows up when I'm in a party or raid and there are 5 or...
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Forum: AddOn Help/Support
10-14-19, 12:07 PM
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Replies: 7
Views: 5,579
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Forum: AddOn Search/Requests
10-01-19, 06:29 PM
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Replies: 6
Views: 9,978
I think you might want to do something like...
I think you might want to do something like this:
--This block of code will move our minimap addon icons to below the minimap in a custom frame
local btnblklist = { --these are the children of the...
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Forum: Lua/XML Help
08-21-19, 09:35 PM
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Replies: 12
Views: 3,054
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Forum: Lua/XML Help
08-21-19, 08:42 AM
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Replies: 12
Views: 3,054
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Forum: AddOn Help/Support
08-13-19, 07:35 AM
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Replies: 3
Views: 3,917
To answer your question, Yes. An addon can...
To answer your question, Yes. An addon can absolutely scan each chat message for phrases and then play a noise if it "sees" one. It does require the person typing it to match (spellingwise) a list of...
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Forum: Lua/XML Help
07-11-19, 08:59 AM
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Replies: 12
Views: 5,413
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Forum: Lua/XML Help
07-10-19, 02:36 PM
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Replies: 12
Views: 5,413
I've been coding my UI casually for ~ 6 years....
I've been coding my UI casually for ~ 6 years. Turns out I'm still garbage at it compared to you all. It's incredible how absolutely complex you can get to squeeze every inch out of CPU/RAM if you...
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Forum: Lua/XML Help
07-10-19, 09:13 AM
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Replies: 12
Views: 5,413
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Forum: Lua/XML Help
07-10-19, 08:03 AM
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Replies: 12
Views: 5,413
Minimap Coordinates Memory Usage Optimization
The following code is used within my personal minimap addon. The code will cause a constant 3 kb/second gain of memory until garbage collection is run, and goes back down quite low. Is there a way to...
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Forum: Lua/XML Help
07-08-19, 04:00 PM
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Replies: 24
Views: 11,373
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Forum: Lua/XML Help
07-07-19, 01:00 PM
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Replies: 3
Views: 2,701
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Forum: Lua/XML Help
07-07-19, 12:06 AM
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Replies: 3
Views: 2,701
Chat Addon Optimization
Good evening all. I have written a pretty extensively tested chat addon that does a lot of cool things. It adds a lot of convenient hyperlinks, and colors player names in chat, even with punctuation....
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Forum: Lua/XML Help
07-06-19, 04:17 PM
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Replies: 24
Views: 11,373
We could rattle off all the changes they made....
We could rattle off all the changes they made. And that may or may not click something in your brain as to the problem. But that assumes that this issue wasn't present before the patch, which may or...
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Forum: Lua/XML Help
06-17-19, 11:03 AM
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Replies: 0
Views: 1,255
Druid Empowerment code optimization
Good afternoon,
The following code is within my oUF layout. It currently works exactly as intended. It is designed for balance druids to have visual markers of their empowerment stacks. I am curious...
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Forum: Lua/XML Help
06-02-19, 09:36 PM
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Replies: 9
Views: 2,852
That code is literally doing 10,000 function...
That code is literally doing 10,000 function calls, 10,000-40,000 concatenates. Nearly 100,000 if checks and 100,000 table look ups. It doesn't matter how many options they've set, there's no check...
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