Forum: General Authoring Discussion
05-27-16, 08:28 AM
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Replies: 92
Views: 72,097
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Forum: General Authoring Discussion
03-05-16, 09:29 AM
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Replies: 92
Views: 72,097
Yes semlar posted this on page two at the...
Yes semlar posted this on page two at the bottom.
http://www.wowinterface.com/forums/showpost.php?p=313040&postcount=40
It can be done but it is still kind of tricky since you need to hack the...
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Forum: General Authoring Discussion
03-04-16, 03:42 AM
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Replies: 92
Views: 72,097
SDPhantom is right. My example is too...
SDPhantom is right. My example is too complicated. Just align your first pie chart with the start at the first scrollframe (0°) and just move clockwise the whole way through. Thus you only have one...
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Forum: General Authoring Discussion
03-03-16, 04:35 AM
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Replies: 92
Views: 72,097
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Forum: General Authoring Discussion
03-02-16, 05:53 AM
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Replies: 92
Views: 72,097
Thanks. Maybe it is just me but I find it wierd...
Thanks. Maybe it is just me but I find it wierd that the animation has to be played and then paused to be able to use :SetRadians().
On top of that you cannot play/pause the animation itself. It has...
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Forum: General Authoring Discussion
03-01-16, 02:09 PM
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Replies: 92
Views: 72,097
SDPhantom the thing is that we never need that...
SDPhantom the thing is that we never need that delay. If we do not set it the API will not rotate the texture.
I sat down and wrote myself a small test addon for the ring. Super cool indeed. That...
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Forum: General Authoring Discussion
03-01-16, 12:45 PM
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Replies: 92
Views: 72,097
Not sure if you noticed it. The wierd bug that...
Not sure if you noticed it. The wierd bug that you fixed in the demo with a OnUpdate function that you call onPlay and disable it thereafter can be fixed by just calling :Pause() after :Play().
What...
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Forum: General Authoring Discussion
03-01-16, 05:21 AM
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Replies: 92
Views: 72,097
Hmmm. When working with textures that use an...
Hmmm. When working with textures that use an aspect of 1 (square), is the following condensed Transform function correct?
local mcos, msin = math.cos, math.sin
local function Transform(texture,...
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Forum: General Authoring Discussion
02-29-16, 10:02 AM
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Replies: 92
Views: 72,097
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Forum: General Authoring Discussion
02-29-16, 02:50 AM
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Replies: 92
Views: 72,097
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Forum: General Authoring Discussion
02-15-16, 03:00 AM
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Replies: 92
Views: 72,097
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Forum: General Authoring Discussion
02-14-16, 11:06 AM
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Replies: 92
Views: 72,097
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Forum: General Authoring Discussion
08-07-14, 06:45 AM
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Replies: 92
Views: 72,097
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Forum: General Authoring Discussion
04-30-13, 04:22 AM
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Replies: 92
Views: 72,097
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Forum: General Authoring Discussion
04-25-13, 06:45 AM
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Replies: 92
Views: 72,097
This could be a possible ring...
This could be a possible ring template:
http://i.imgur.com/rZStDJg.jpg (http://imgur.com/rZStDJg)
It combines all possible bars in one layout.
This is just one suggestion.
Health and power could...
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Forum: General Authoring Discussion
04-24-13, 10:57 AM
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Replies: 92
Views: 72,097
I'm getting near alpha...
I'm getting near alpha state.
http://i.imgur.com/kRIBVTH.jpg (http://imgur.com/kRIBVTH)
Including pet and targettarget (showing a second ring layout template)
http://i.imgur.com/cO2NwHu.jpg...
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Forum: General Authoring Discussion
04-24-13, 04:06 AM
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Replies: 92
Views: 72,097
I don't really understand the hassle. Just cut...
I don't really understand the hassle. Just cut out a 1px border of your texture's alpha layer. If that pixel is black the texture will be transparent thus the bug will not appear.
Blizzard uses the...
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Forum: General Authoring Discussion
04-23-13, 01:35 AM
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Replies: 92
Views: 72,097
SDPanthom wrote an explanation on that here...
SDPanthom wrote an explanation on that here aswell: http://www.wowinterface.com/forums/showpost.php?p=274597&postcount=10
Regarding your fix. Does the function only has to be called once per texture...
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Forum: General Authoring Discussion
04-17-13, 03:26 PM
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Replies: 92
Views: 72,097
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Forum: General Authoring Discussion
04-15-13, 02:07 AM
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Replies: 92
Views: 72,097
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Forum: General Authoring Discussion
03-27-13, 08:24 AM
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Replies: 92
Views: 72,097
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Forum: General Authoring Discussion
03-15-13, 04:42 AM
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Replies: 92
Views: 72,097
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Forum: General Authoring Discussion
03-14-13, 09:07 AM
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Replies: 92
Views: 72,097
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Forum: General Authoring Discussion
03-14-13, 06:00 AM
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Replies: 92
Views: 72,097
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Forum: General Authoring Discussion
03-13-13, 01:40 PM
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Replies: 92
Views: 72,097
Thanks for the insight SDPhantom.
I'm on the...
Thanks for the insight SDPhantom.
I'm on the way of creating an oUF layout from this. I really wanted to do this for a long time. Now I'm finally able to make it work properly.
I'm currently...
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