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Forum: MoP Beta archived threads 07-22-12, 08:46 AM
Replies: 40
Views: 27,323
Posted By Haleth
zork, since a few patches ago (on live as well)...

zork, since a few patches ago (on live as well) you no longer need to check the frame regions to know whether or not a frame is a name plate. Name plates have actual names now. It's easier (and...
Forum: MoP Beta archived threads 07-07-12, 10:12 AM
Replies: 40
Views: 27,323
Posted By Haleth
Are you sure that'll work? StanceButton1 is moved...

Are you sure that'll work? StanceButton1 is moved in StanceBar_Update. UIParent_ManageFramePositions is called there without any parameters so ignoreFramePositionManager might not work.
Forum: MoP Beta archived threads 07-07-12, 09:26 AM
Replies: 40
Views: 27,323
Posted By Haleth
Override bar works perfectly for me, no...

Override bar works perfectly for me, no taint.

For shapeshift bar, I've modified Tukz's code a little so it shows/hides with override bar.

local function updateShift()
local numForms =...
Forum: MoP Beta archived threads 07-05-12, 03:45 PM
Replies: 40
Views: 27,323
Posted By Haleth
Just thought I'd report that the fixStanceButton1...

Just thought I'd report that the fixStanceButton1 function does not work on rogues, warlocks, monks and priests at least, it causes taint and the button still moves upon entering combat. This is only...
Forum: MoP Beta archived threads 07-04-12, 01:34 PM
Replies: 40
Views: 27,323
Posted By Haleth
Is it actually any different from the old...

Is it actually any different from the old VehicleMenuBar? I assume it might be used for pet battles but I don't see anything about it yet.
Forum: MoP Beta archived threads 07-04-12, 06:20 AM
Replies: 40
Views: 27,323
Posted By Haleth
I think the totembar was removed completely in...

I think the totembar was removed completely in MoP.
Forum: MoP Beta archived threads 07-02-12, 07:47 PM
Replies: 40
Views: 27,323
Posted By Haleth
Will be following this, your action...

Will be following this, your action bars/buttons/buffs are essential to a lot of UIs :D
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