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Forum: Lua/XML Help 07-24-20, 11:27 AM
Replies: 8
Views: 5,253
Posted By glupikreten
https://ibb.co/nsT6sB3 https://ibb.co/0yZ7QHp A...

https://ibb.co/nsT6sB3

https://ibb.co/0yZ7QHp


And i get im noob... wow lua is not my area... still this eludes me:


local function test(init) -- init no init its the same
if init then
Forum: Lua/XML Help 07-24-20, 11:07 AM
Replies: 8
Views: 5,253
Posted By glupikreten
CreateBeautyBorder api has check and returns if...

CreateBeautyBorder api has check and returns if alreadz created.

what puzzles me is /run print(UnitBuff("target",1)) on enemy returns nil for existing frame.
Forum: Lua/XML Help 07-24-20, 09:14 AM
Replies: 8
Views: 5,253
Posted By glupikreten
The issue I'm having is that when I try to /run...

The issue I'm having is that when I try to /run print(UnitBuff("target",1)) on target that is mob or enemy I get nil. On friendly players, it works as it should.

https://freeimage.host/i/dICNOG


i...
Forum: Lua/XML Help 07-24-20, 01:23 AM
Replies: 8
Views: 5,253
Posted By glupikreten
Thank you...

Thank you...
Forum: Lua/XML Help 07-23-20, 08:20 AM
Replies: 8
Views: 5,253
Posted By glupikreten
TargetFrameAura manipulation

Hi,

I have this piece of code... it works in 99.99% of the cases... Can anyone tell me why it wouldn't be doing in 100% of them? :)

Ignore the double for loops... I tried different stuff and this...
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