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Forum: AddOn Help/Support 10-20-14, 05:48 PM
Replies: 8
Views: 3,948
Posted By Phanx
Alright, you probably need to move the...

Alright, you probably need to move the :IsProtected() check further up the food chain. Find where the .GetAnchoredTo function is called, and trace it back to the first place it tries to do anything...
Forum: AddOn Help/Support 10-20-14, 03:04 PM
Replies: 8
Views: 3,948
Posted By Phanx
This should probably fix it: if first and not...

This should probably fix it:


if first and not first:IsProtected() and not frameSet[first] and first:GetNumPoints() == 1 then
Forum: AddOn Help/Support 10-19-14, 07:46 PM
Replies: 8
Views: 3,948
Posted By Phanx
This should be an easy fix, but I'm lazy... can...

This should be an easy fix, but I'm lazy... can you post the contents of FluidFrames\FrameReparent.lua around line 75 where the error is occuring? Either attach the whole file or just post the ~10...
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