Forum: General Authoring Discussion
12-22-17, 12:57 PM
|
Replies: 24
Views: 5,959
|
Forum: General Authoring Discussion
12-21-17, 07:59 PM
|
Replies: 24
Views: 5,959
No, because it sees in the TOC file in step 1...
No, because it sees in the TOC file in step 1 that the addon is LoD. ;) When it is called with LoadAddOn("AddonName"), then it moves on to step 2 and loads it into memory, then runs it (step...
|
Forum: General Authoring Discussion
12-20-17, 01:39 PM
|
Replies: 24
Views: 5,959
The way the client works is this:
1. Looks at...
The way the client works is this:
1. Looks at the .toc file to find which files will be used
2. Compiles these Lua/XML files into memory ("loads" them so that the code can be run)
3. Executes (runs)...
|
Forum: General Authoring Discussion
12-19-17, 12:41 PM
|
Replies: 24
Views: 5,959
|
Forum: General Authoring Discussion
12-17-17, 09:00 PM
|
Replies: 24
Views: 5,959
Just to be clear...
local _, class =...
Just to be clear...
local _, class = UnitClass("player")
if class ~= "ROGUE" then
DisableAddon("YourAddonName") --you don't need to specify a character here, unless you want to disable for a...
|
Forum: General Authoring Discussion
12-17-17, 01:13 PM
|
Replies: 24
Views: 5,959
|