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Forum: WoD Beta archived threads 09-23-14, 09:44 AM
Replies: 8
Views: 8,670
Posted By Duugu
local GUID = UnitGUID("player") is nil as you...

local GUID = UnitGUID("player")

is nil as you can't query the GUID if the addon loads?
I don't know why it does work after reloading the UI (would say it shouldn't :)) ... but this could be a hint...
Forum: WoD Beta archived threads 09-23-14, 08:54 AM
Replies: 8
Views: 8,670
Posted By Duugu
I would say this is about if...

I would say this is about
if C["duffed"].spellannounce ~= true then return end

C["duffed"].spellannounce is there on reload but not on login.

Move this into the OnEvent function and trigger it on...
Forum: WoD Beta archived threads 09-23-14, 08:44 AM
Replies: 8
Views: 8,670
Posted By Duugu
Just a quick guess: does using PLAYER_LOGIN...

Just a quick guess: does using PLAYER_LOGIN instead of PLAYER_ENTERING_WORLD fix your problem?

Don't ask me on details (can't remember exactly :)), but the events on reloading the UI are not 100%...
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