Forum: Lua/XML Help
09-30-15, 09:40 AM
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Replies: 3
Views: 2,674
Mount drop message & sound
Hello, I'm trying to make an addon to announce when a rare mount drops, since I almost never pay attention when looting the corpses and I'm using a fast loot addon so I don't see the loot...
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Forum: Lua/XML Help
07-30-15, 08:15 PM
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Replies: 2
Views: 2,265
ty
thanks a lot, didn't know you could only check events for 1 unit, I'll keep that in mind :)
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Forum: Lua/XML Help
07-27-15, 06:41 PM
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Replies: 2
Views: 2,265
Optimizing/checking bad coding 2 small addons
Hello, I'd like some help optimizing or checking bad coding in 2 small addons I wrote earlier today.
The first one announces cooldowns/spells used, but I don't like how I'm currently checking...
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Forum: AddOn Search/Requests
05-03-15, 09:52 PM
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Replies: 2
Views: 2,411
change "WatchFrame" for "ObjectiveTrackerFrame"...
change "WatchFrame" for "ObjectiveTrackerFrame" at the end of the code, like this:
local o = ObjectiveTrackerFrame.SetPoint
function ObjectiveTrackerFrame:SetPoint(a1, frame, a2, x, y)
if frame ==...
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Forum: UI Screenshots, Feedback and Design Discussion
01-12-15, 03:41 AM
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Replies: 2
Views: 5,735
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Forum: UI Screenshots, Feedback and Design Discussion
01-09-15, 11:48 PM
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Replies: 2
Views: 5,735
Want feedback for my UI
I play on a laptop so I try to avoid using addons for unit frames, raid frames and bars. Bars are scripts.
Any feedback is appreciated.
Addons used:
SainUI
QuseMap
LortiUI
sPowerBar
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Forum: Macro Help
10-21-14, 08:17 PM
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Replies: 2
Views: 6,929
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Forum: Macro Help
10-20-14, 09:10 PM
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Replies: 2
Views: 6,929
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Forum: AddOn Search/Requests
07-01-14, 08:17 PM
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Replies: 3
Views: 47,112
the addon is TrufiGCD
The addon you've seen is called TrufiGCD, here's a link:
http://www.wowinterface.com/downloads/info21820-TrufiGCD.html
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Forum: Lua/XML Help
05-23-14, 09:00 PM
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Replies: 2
Views: 7,833
Simple interrupt/dispel/grounding script help
Hello guys, I've been working on a simple interrupt, dispel, ground and reflect announce script using some code I found on a forum as base.
The code is probably really inefficient, but so far it does...
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