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Search: Posts Made By: Kailef
Forum: nUI: Community Chat 12-18-13, 01:09 AM
Replies: 105
Views: 35,298
Posted By Kailef
Scott, You may recall my earlier message...

Scott,

You may recall my earlier message regarding how I usually try to avoid getting involved in forum "debates" that I posted back on page 2. :( This thread is, unfortunately, no exception. ...
Forum: nUI: Community Chat 12-16-13, 12:24 PM
Replies: 105
Views: 35,298
Posted By Kailef
Solution, maybe?

I don't normally like to get involved in public debates such as this, because so much of the public has a tendency to ignore facts and spew drivel. This makes the entire "debate" a pointless...
Forum: nUI: Technical Support 12-20-08, 12:33 AM
Replies: 3,009
Views: 689,269
Posted By Kailef
This is a process that I have come to call...

This is a process that I have come to call "Blizzard SOP", or "Standard Operating Procedure". It is Blizzard's job to change the API in a dramatic and wide-reaching fashion at least once every few...
Forum: nUI: Technical Support 10-16-08, 10:15 PM
Replies: 3,009
Views: 689,269
Posted By Kailef
That's why it's an alpha release. Don't put...

That's why it's an alpha release. Don't put yourself down. :-) Besides, programming isn't what it once was - I remember a time when software was released, and it was "done". No patches, no...
Forum: nUI: Technical Support 09-28-08, 02:42 PM
Replies: 3,009
Views: 689,269
Posted By Kailef
I actually like the minimap being out of the way,...

I actually like the minimap being out of the way, interestingly enough. It's because I rarely, if ever, look at it while I'm in a raid or an instance. It has little bearing on combat, you know? As...
Forum: nUI: Technical Support 08-30-08, 05:14 PM
Replies: 3,009
Views: 689,269
Posted By Kailef
If you're going to take a look at Grid, take a...

If you're going to take a look at Grid, take a look at PRaid (PerfectRaid) while you're at it. They are both similar in functionality, but I prefer PRaid. Just to give you some ideas. :-)
Forum: nUI: Technical Support 08-30-08, 04:21 PM
Replies: 3,009
Views: 689,269
Posted By Kailef
Sticky Chat Channels

Got a feature request from a few of my officers who are now using nUI - They want to know if "chat sticky channels" can be implemented at some point. (In the meantime, we're using Chatmanager to do...
Forum: nUI: Technical Support 08-25-08, 10:30 PM
Replies: 3,009
Views: 689,269
Posted By Kailef
Wow. Makes me want to kick him in the head. ...

Wow. Makes me want to kick him in the head. Hello? That's the whole point of nUI. It's NOT a "mod pack". Please consider the following chart, to help you better understand the problem you are...
Forum: nUI: Technical Support 08-25-08, 09:07 PM
Replies: 3,009
Views: 689,269
Posted By Kailef
Grats on the Beta2 public release. I'm sure...

Grats on the Beta2 public release. I'm sure everyone's gonna love it as much as I do. And man, just wait until all the other features are enabled. You guys won't be able to stand it, your heads...
Forum: nUI: Technical Support 08-15-08, 10:03 PM
Replies: 3,009
Views: 689,269
Posted By Kailef
That's probably something that the healers in my...

That's probably something that the healers in my guild will ask for, also. They want to see mana/energy, but just a few pixels of width would be fine for that. It's health that they want to see,...
Forum: nUI: Technical Support 08-15-08, 08:19 PM
Replies: 3,009
Views: 689,269
Posted By Kailef
Integrating existing mods into another mod is...

Integrating existing mods into another mod is always a bit of a hassle, although it's important in this case. Aggro meters are pretty much a forced requirement for any raid group. I'm sure you'll...
Forum: nUI: Technical Support 08-15-08, 07:52 PM
Replies: 3,009
Views: 689,269
Posted By Kailef
Recount

Archippus,

I experienced the same thing earlier and identified Recount as the culprit. Even happens with a clean WTF and nothing but Recount and nUI loaded.
Forum: nUI: Technical Support 08-08-08, 08:41 AM
Replies: 3,009
Views: 689,269
Posted By Kailef
eztiger and Seer, Try installing mod "Clique",...

eztiger and Seer,

Try installing mod "Clique", and programming the left mouse button to be "select". That's an effective workaround for the time being.
Forum: nUI: Technical Support 08-07-08, 12:14 AM
Replies: 3,009
Views: 689,269
Posted By Kailef
Sounds good to me, so long as it's easily...

Sounds good to me, so long as it's easily configurable - Position, growth direction and anchor, text side and alignment, etc. I figure that the smart way to do it would be to determine which of the...
Forum: nUI: Technical Support 08-06-08, 08:42 AM
Replies: 3,009
Views: 689,269
Posted By Kailef
~drools all over himself in anticipation~ Oh,...

~drools all over himself in anticipation~

Oh, man, this is gonna be good. Seriously.
Forum: nUI: Technical Support 08-03-08, 10:17 PM
Replies: 3,009
Views: 689,269
Posted By Kailef
Heh, heh, take your time. The longer you take,...

Heh, heh, take your time. The longer you take, the more you resemble Blizzard, after all. ~wink~

Let me know if I can be of assistance.
Forum: nUI: Technical Support 08-03-08, 07:04 PM
Replies: 3,009
Views: 689,269
Posted By Kailef
*leans forward expectantly*

*leans forward expectantly*
Forum: nUI: Technical Support 07-31-08, 11:41 PM
Replies: 3,009
Views: 689,269
Posted By Kailef
*steeples fingers together in a manner...

*steeples fingers together in a manner reminiscent of Mr. Burns from The Simpsons*

Excellent.

I can't wait to see what they look like.

*leans forward in chair*

*waits expectantly*
Forum: nUI: Technical Support 07-30-08, 08:53 PM
Replies: 3,009
Views: 689,269
Posted By Kailef
Just a quick aside: A temporary workaround for...

Just a quick aside: A temporary workaround for the "no right click menu" problem is to install (for example) Clique, and set your left click to the "display menu" function.
Forum: nUI: Technical Support 07-25-08, 06:17 PM
Replies: 3,009
Views: 689,269
Posted By Kailef
Sounds quite good. Brilliant, in fact - it...

Sounds quite good. Brilliant, in fact - it perfectly handles the problem of wasted space by eliminating what isn't needed depending whether you are solo / partied / raiding. I think it'll work...
Forum: nUI: Technical Support 07-23-08, 01:38 AM
Replies: 3,009
Views: 689,269
Posted By Kailef
First - I'll be sending in a donation on Friday. ...

First - I'll be sending in a donation on Friday. :-) You're working hard on this, and you deserve it.

On to the point: I uploaded my new modset (with nUI the centerpiece) to my officers and other...
Forum: nUI: Technical Support 07-20-08, 03:52 PM
Replies: 3,009
Views: 689,269
Posted By Kailef
Here's another vote for HP on the outside and...

Here's another vote for HP on the outside and power/mana/whatever on the inside. That's how I configured my HUD(s) prior to using nUI.
Forum: nUI: Technical Support 07-12-08, 11:18 AM
Replies: 3,009
Views: 689,269
Posted By Kailef
*Nods sagely* And may the great and powerful...

*Nods sagely* And may the great and powerful spiel2001 hear our meager pleas. ;)
Forum: nUI: Technical Support 07-10-08, 08:57 PM
Replies: 3,009
Views: 689,269
Posted By Kailef
Yikes. I had a look at nUI.lua and the...

Yikes. I had a look at nUI.lua and the nUI_UnitLayouts span from line 123 all the way to line 4708. That's a lot of config. Heh. I was going to see if I could "jury rig" it for the time being,...
Forum: nUI: Technical Support 07-06-08, 01:44 AM
Replies: 3,009
Views: 689,269
Posted By Kailef
Praise / Bug / Feature Request

I'd like to take a moment to congradulate you on your first pubic release of nUI. I've been working with it and I'm quite impressed. To do something similar (but not as tightly integrated...
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