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Search: Posts Made By: LudiusMaximus
Forum: Lua/XML Help Today, 02:21 PM
Replies: 4
Views: 81
Posted By LudiusMaximus
No worries, the Wowpedia article is correct. I...

No worries, the Wowpedia article is correct. I just did not read it correctly and was still in the mindset of using SetPoint() all the time, where you give a point and relative point. But for...
Forum: Lua/XML Help Today, 01:32 PM
Replies: 4
Views: 81
Posted By LudiusMaximus
Ah, all right. Actually makes sense. Because a...

Ah, all right. Actually makes sense. Because a line does not have any other points than start and end... :o
Thank you very much!
Forum: Lua/XML Help Today, 11:48 AM
Replies: 4
Views: 81
Posted By LudiusMaximus
SetStartPoint() offsets not working?

Are these definitions of SetStartPoint() and SetEndPoint() (https://wow.gamepedia.com/Widget_API#Line) not accurate?
Or what am I doing wrong?


local f = CreateFrame("Frame", nil,...
Forum: AddOn Help/Support Today, 09:31 AM
Replies: 7
Views: 151
Posted By LudiusMaximus
I did understand! I suspect that there is some...

I did understand! I suspect that there is some taint on the quest tracker entries This can happen, if the quest tracker entries are added from another addon (e.g. a map addon like Mapster oder...
Forum: AddOn Help/Support Today, 09:08 AM
Replies: 7
Views: 151
Posted By LudiusMaximus
After reload, try removing and re-adding a quest...

After reload, try removing and re-adding a quest to the quest tracker (shift click quest in world map side pane) and then see if your error occurs (in combat or out of combat).
Forum: AddOn Help/Support Today, 07:51 AM
Replies: 7
Views: 151
Posted By LudiusMaximus
I guess you are referring to clicking a quest in...

I guess you are referring to clicking a quest in the quest tracker?

Does it never work or just not while in combat?
Forum: Site help, bugs, suggestions/questions 10-17-20, 06:48 PM
Replies: 11
Views: 255
Posted By LudiusMaximus
Oh damn, my bad!! I forgot that I had commented...

Oh damn, my bad!!

I forgot that I had commented out the "compatible" tag in my packager script for my classic addons (as you told me here:...
Forum: Site help, bugs, suggestions/questions 10-17-20, 06:28 PM
Replies: 11
Views: 255
Posted By LudiusMaximus
Possible. Is there a way I could experiment with...

Possible. Is there a way I could experiment with this without messing with any of my actual addons?
Forum: Site help, bugs, suggestions/questions 10-17-20, 06:21 PM
Replies: 11
Views: 255
Posted By LudiusMaximus
I also updated the addon I gave as an example...

I also updated the addon I gave as an example above (https://www.wowinterface.com/downloads/info24849-BagnonRequiredLevel.html#changelog). This time the changelog was also only pasted once.

But the...
Forum: Site help, bugs, suggestions/questions 10-16-20, 06:23 PM
Replies: 11
Views: 255
Posted By LudiusMaximus
It's getting more and more strange. I just...

It's getting more and more strange. I just updated
https://www.wowinterface.com/downloads/info25570-DynamicCam.html#changelog
and this time the double changelog did not occur...
Forum: Site help, bugs, suggestions/questions 10-16-20, 03:49 PM
Replies: 11
Views: 255
Posted By LudiusMaximus
Hm, I'm not sure. This seems to be the normal...

Hm, I'm not sure.

This seems to be the normal way this is done by the packager...

_wowi_args=()
if [ -f "$wowi_changelog" ]; then
_wowi_args+=("-F changelog=<$wowi_changelog")
elif [...
Forum: Site help, bugs, suggestions/questions 10-16-20, 03:25 PM
Replies: 11
Views: 255
Posted By LudiusMaximus
Thanks so far. Looking again at the curl call I...

Thanks so far. Looking again at the curl call I posted:
Isn't it odd that the -F for my changelog is within the quotation marks??
Forum: Site help, bugs, suggestions/questions 10-16-20, 02:36 PM
Replies: 11
Views: 255
Posted By LudiusMaximus
Duplicated changelog uploading via API

When I use https://github.com/BigWigsMods/packager to upload my newest versions, I end up getting the provided changelog twice on my addon...
Forum: Lua/XML Help 10-13-20, 06:05 PM
Replies: 0
Views: 232
Posted By LudiusMaximus
Enforce SetValue() of AceConfig-3.0 slider?

I am using https://www.wowace.com/projects/ace3/pages/ace-config-3-0-options-tables for my addon's options. I have two sliders to define an interval: first slider "lower bound", second slider "upper...
Forum: AddOn Help/Support 10-04-20, 02:10 PM
Replies: 3
Views: 892
Posted By LudiusMaximus
I think that is exactly it.

I think that is exactly it.
Forum: Lua/XML Help 09-29-20, 05:19 PM
Replies: 16
Views: 1,668
Posted By LudiusMaximus
Yeah, I do it like this...

Yeah, I do it like this now:

hooksecurefunc(WorldMapFrame, "SetMapID",
function(self, mapID)
-- During combat, the OnClick functions of the dungeon/boss pins do not manage
-- to bring up...
Forum: Lua/XML Help 09-29-20, 07:01 AM
Replies: 16
Views: 1,668
Posted By LudiusMaximus
I think this is the best way to...

I think this is the best way to go:

testButton:SetScript("OnClick", function()

if InCombatLockdown() then

-- If you are using an addon that has removed WorldMapFrame from...
Forum: Lua/XML Help 09-29-20, 06:42 AM
Replies: 16
Views: 1,668
Posted By LudiusMaximus
It turns out you can get this to work if you...

It turns out you can get this to work if you do.


UIPanelWindows["WorldMapFrame"] = nil
WorldMapFrame:SetAttribute("UIPanelLayout-area", nil)
WorldMapFrame:SetAttribute("UIPanelLayout-enabled",...
Forum: Lua/XML Help 09-28-20, 04:33 PM
Replies: 16
Views: 1,668
Posted By LudiusMaximus
What I really want to achieve is that the...

What I really want to achieve is that the AdventureJournal opens when clicking on a dungeon(-boss) pin on the map during combat while the map closes itself. So I basically want to imitate the...
Forum: Lua/XML Help 09-28-20, 04:05 AM
Replies: 16
Views: 1,668
Posted By LudiusMaximus
OK, good to know that it is at least...

OK, good to know that it is at least reproducible. :-)

I think I will break down Mapster to find and then copy whatever it does to prevent this effect from happening.
Forum: Lua/XML Help 09-27-20, 05:33 PM
Replies: 16
Views: 1,668
Posted By LudiusMaximus
I had all other addons disabled. Have you tried...

I had all other addons disabled.

Have you tried it with all other addons disabled?

I just noticed that when I have "Mapster" activated at the same time, the issue is not there.

At least I could...
Forum: Lua/XML Help 09-27-20, 05:18 PM
Replies: 16
Views: 1,668
Posted By LudiusMaximus
What's going on here?? What class are you trying...

What's going on here?? What class are you trying this with?

In my video I used a DemonHunter, where pressing ESC does neither cancel combat nor open the menu.

When I tried a warlock, pressing ESC...
Forum: Lua/XML Help 09-27-20, 05:07 PM
Replies: 16
Views: 1,668
Posted By LudiusMaximus
So you are saying that after opening the map and...

So you are saying that after opening the map and then hiding it with /run WorldMapFrame:Hide(), your ESC key is still working?

(In my video you can see how often I press ESC: "You pressed ESC" being...
Forum: Lua/XML Help 09-27-20, 04:53 PM
Replies: 16
Views: 1,668
Posted By LudiusMaximus
(Regarding the global button variable: you are of...

(Regarding the global button variable: you are of course right. I just did not pay that much attention when creating the example.)

But that it works for you is hard to believe. I have just checked...
Forum: Lua/XML Help 09-27-20, 04:05 PM
Replies: 16
Views: 1,668
Posted By LudiusMaximus
ToggleGameMenu() not working after WorldMapFrame:Hide()

I want a button to hide the WorldMapFrame (even during combat).
The only way to do this seems to be WorldMapFrame:Hide(), because all other ways I could think of (HideUIPanel(WorldMapFrame),...
Showing results 1 to 25 of 219