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Search: Posts Made By: Ekaterina
Forum: AddOn Help/Support 07-20-23, 07:13 PM
Replies: 3
Views: 1,287
Posted By Ekaterina
Accountant Classic

Hi,
Try Accountant Classic (https://www.wowinterface.com/downloads/info17044-AccountantClassic.html)
Forum: Lua/XML Help 09-06-21, 07:07 PM
Replies: 4
Views: 2,966
Posted By Ekaterina
There seems to be an issue with the client no...

There seems to be an issue with the client no longer supporting .otf fonts. I don't know if this is intended or not. If you still want to use Oswald, you will need to convert it to a .ttf font file....
Forum: Lua/XML Help 07-29-21, 09:30 PM
Replies: 12
Views: 3,662
Posted By Ekaterina
creatureDisplayInfoID, description, source,...

creatureDisplayInfoID, description, source, isSelfMount, mountTypeID,
uiModelSceneID, animID, spellVisualKitID, disablePlayerMountPreview
= C_MountJournal.GetMountInfoExtraByID(mountID)
=...
Forum: AddOn Search/Requests 07-25-21, 07:32 PM
Replies: 5
Views: 12,613
Posted By Ekaterina
ProjectAzilroka also has a module that gives a...

ProjectAzilroka also has a module that gives a MBF like option.
Forum: Lua/XML Help 07-19-21, 11:06 PM
Replies: 2
Views: 1,973
Posted By Ekaterina
Hi, For number 1 - Note: I haven't tested this I...

Hi,
For number 1 - Note: I haven't tested this
I think that the problem might be the way you're setting the scripts for moving the frame. At line 21, Tryframe:SetScript("OnDragStart", function(self)
...
Forum: AddOn Help/Support 01-24-21, 11:07 PM
Replies: 2
Views: 2,817
Posted By Ekaterina
Are you using Masque? It looks to me like...

Are you using Masque? It looks to me like something is applying a border to your icons. If you have it, check the masque settings.
Forum: AddOn Help/Support 01-14-21, 04:29 PM
Replies: 1
Views: 2,130
Posted By Ekaterina
This is the personal resource...

This is the personal resource display.

Interface>Game>Names
Under Unit Nameplate there is an option for the Personal Resource Display.

If you are using ElvUI Its under the Elvui options under...
Forum: Minion 11-12-20, 04:45 PM
Replies: 7
Views: 17,137
Posted By Ekaterina
Try WowUp.io. It supports curse, tukui and...

Try WowUp.io.

It supports curse, tukui and WowInterface. It's open source and free with no adds.
Forum: Lua/XML Help 04-05-19, 04:56 AM
Replies: 3
Views: 2,292
Posted By Ekaterina
You'd want to register for...

You'd want to register for PLAYER_SPECIALIZATION_CHANGED

You can get the current spec with GetSpecialization(). Below is an example of usage from wowpedia:

local currentSpec =...
Forum: AddOn Search/Requests 09-17-18, 02:27 AM
Replies: 7
Views: 56,367
Posted By Ekaterina
If you're using Elvui, then you can have Elv...

If you're using Elvui, then you can have Elv change the combat text font.
General > Media > CombatText Font.

It should have a few options there for you, but if you want more, I'd suggest...
Forum: Lua/XML Help 08-19-17, 05:59 AM
Replies: 6
Views: 4,332
Posted By Ekaterina
Taking a look at the LibQTip-1.0 api here at...

Taking a look at the LibQTip-1.0 api here at WowAce (https://www.wowace.com/projects/libqtip-1-0/pages/api-reference), the tooltip doesn't appear to have an automatic OnLeave function. The way I...
Forum: Lua/XML Help 07-10-17, 03:34 AM
Replies: 6
Views: 4,332
Posted By Ekaterina
When you create the dataobj, the function...

When you create the dataobj, the function actually returns a reference to the data object, which you weren't catching. Take the creation of the data object out of the Addon Loaded event and the...
Forum: Lua/XML Help 06-22-17, 07:06 PM
Replies: 6
Views: 4,332
Posted By Ekaterina
Hi, To stop the tooltip closing, you will need to...

Hi,
To stop the tooltip closing, you will need to add to your dataObject_OnLeave(self) function.


local function dataObject_OnLeave(self)
if MouseIsOver(self.tooltip) then return end
if...
Forum: AddOn Search/Requests 05-11-15, 11:55 PM
Replies: 4
Views: 2,482
Posted By Ekaterina
According to the addon description for that...

According to the addon description for that RaidBuffsChecker it is compatible with the Blizzard UI.

So just use that addon. :)
Forum: AddOn Search/Requests 04-07-15, 11:35 PM
Replies: 10
Views: 4,411
Posted By Ekaterina
I think that 5) is Fluid Frames. For number 4)...

I think that 5) is Fluid Frames.
For number 4) Try TullaRange and TullaCooldownCount
Forum: General WoW Chat 02-01-15, 11:50 PM
Replies: 7
Views: 11,187
Posted By Ekaterina
The first addon I ever installed: DagAssist...

The first addon I ever installed: DagAssist (http://www.wowinterface.com/downloads/info11358-DagAssist.html). - I use this for my professions and hearth / ports / mass ress etc. There is another...
Forum: oUF (Otravi Unit Frames) 01-14-15, 05:07 AM
Replies: 71
Views: 51,345
Posted By Ekaterina
Ah...not quite. You're doing a couple of things...

Ah...not quite. You're doing a couple of things here that may cause things to act in a way you don't expect them to.


local addon, ns = ...
local name, ns = ...
local cfg =...
Forum: oUF (Otravi Unit Frames) 01-10-15, 06:24 PM
Replies: 71
Views: 51,345
Posted By Ekaterina
It doesn't look like you are defining the...

It doesn't look like you are defining the Settings variable you are trying to add to your namespace table anywhere. Also, you've left off the commas on your tables, so this would throw an error that...
Forum: RealUI 12-07-14, 10:32 PM
Replies: 3
Views: 4,174
Posted By Ekaterina
I think what you are after is something similar...

I think what you are after is something similar to below. Please note that I haven't tested this in game.

--[[Both GameFontNormalLeftYellow and QuestDifficulty_Difficult are currently set to yellow...
Forum: AddOn Help/Support 11-26-14, 10:19 PM
Replies: 1
Views: 4,480
Posted By Ekaterina
You're on the right track - just add that to...

You're on the right track - just add that to kgpanels onload scripts. Although I'd recommend adding a reference to CUSTOM_CLASS_COLORS, just so that you don't have to re-write your scipts if you...
Forum: AddOn Help/Support 11-14-14, 07:09 PM
Replies: 4
Views: 2,896
Posted By Ekaterina
You could do it in a small addon. local f = ...

You could do it in a small addon.

local f = CreateFrame("frame")

function f:ADDON_LOADED(addon)
if addon ~= myaddonname then return end

-- change the font for the damage text
...
Forum: oUF (Otravi Unit Frames) 11-12-14, 10:12 PM
Replies: 4
Views: 5,229
Posted By Ekaterina
http://www.wowinterface.com/downloads/info9994-oUF...

http://www.wowinterface.com/downloads/info9994-oUF.html
oUF is a featured addon of this site. If you go to the addons menu > Categories >Featured AddOns >oUF

Layouts are under the oUF: Layouts...
Forum: AddOn Search/Requests 12-20-13, 12:05 AM
Replies: 4
Views: 3,540
Posted By Ekaterina
Khurzog, I was also a fambags user, now I'm using...

Khurzog,
I was also a fambags user, now I'm using cargBags Nivaya (MoP update) http://www.wowinterface.com/downloads/info22329-cargBagsNivayaMoPupdate.html

It's straight forward to set up extra...
Forum: AddOn Search/Requests 12-13-13, 06:52 PM
Replies: 6
Views: 3,697
Posted By Ekaterina
It could be a Weak Auras dynamic group set to...

It could be a Weak Auras dynamic group set to show cooldowns & available abilities.
Forum: Lua/XML Help 01-15-13, 10:13 PM
Replies: 9
Views: 6,569
Posted By Ekaterina
Try setting the scale for the frame in code. ...

Try setting the scale for the frame in code.

myFrame:SetScale(1)

Ekat.
Showing results 1 to 25 of 65