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Forum: AddOn Help/Support 06-16-12, 01:24 PM
Replies: 4
Views: 4,755
Posted By Xus
You'll have to create a second Spell Timer frame...

You'll have to create a second Spell Timer frame that shows only those types of spells (and position it where you need it).

See: http://www.wowinterface.com/portal.php?id=513&a=faq&faqid=686

If you...
Forum: AddOn Search/Requests 03-26-12, 12:47 PM
Replies: 4
Views: 5,371
Posted By Xus
The DoT timers above the target frame are part of...

The DoT timers above the target frame are part of ForteXorcist (http://www.wowinterface.com/downloads/info7532-ForteXorcist.html). Shameless self-promotion FTW!
Forum: Lua/XML Help 03-16-12, 08:51 AM
Replies: 12
Views: 7,731
Posted By Xus
I haven't tested your code to see what goes wrong...

I haven't tested your code to see what goes wrong exactly, but as I understand it, the problem is that you want to change the existing checkbox. My code creates an entirely new one (from a Button...
Forum: Lua/XML Help 03-12-12, 11:02 AM
Replies: 12
Views: 7,731
Posted By Xus
Yeah, sorry, see edit above. It really wasn't...

Yeah, sorry, see edit above. It really wasn't easier... :P
Forum: Lua/XML Help 03-12-12, 10:52 AM
Replies: 12
Views: 7,731
Posted By Xus
I probably should have mentioned that the...

I probably should have mentioned that the 'texture' is the texture path, not an actually texture object ;) So it's easier than you think.

Edit: Actually, upon taking a closer look, I probably had...
Forum: Lua/XML Help 03-12-12, 08:18 AM
Replies: 12
Views: 7,731
Posted By Xus
obj:SetDisabledTexture(texture); obj.disabledtext...

obj:SetDisabledTexture(texture);
obj.disabledtexture = obj:GetDisabledTexture();
obj.disabledtexture:SetDesaturated(1);
obj.disabledtexture:SetVertexColor(0.5,0.5,0.5);
This is what I use in FX to...
Forum: AddOn Help/Support 08-31-11, 11:20 AM
Replies: 3
Views: 5,886
Posted By Xus
I can think of two possible reasons: 1. That the...

I can think of two possible reasons:
1. That the option is shaded brown means that you have that option linked across different Spell Timer clones (maybe unintentionally?). This means that when you...
Forum: AddOn Search/Requests 05-24-11, 09:50 AM
Replies: 5
Views: 4,325
Posted By Xus
If you already use FX it would be silly to use...

If you already use FX it would be silly to use another addon for this, because you can create a frame for just Fear regardless of it being target or focus. See...
Forum: AddOn Help/Support 04-14-11, 04:34 PM
Replies: 3
Views: 2,546
Posted By Xus
You can't do that yet. I'm happy to inform you...

You can't do that yet. I'm happy to inform you that you will be able to change the 'font flags' in v1.975, but that currently does not include removing the shadows completely...

If you want me to...
Forum: Cataclysm Beta 09-04-10, 07:48 PM
Replies: 2
Views: 3,462
Posted By Xus
I can't check right now, but I'm pretty sure it's...

I can't check right now, but I'm pretty sure it's GetSpellBookItemName now, with the same arguments. The texture function got renamed in the same way too.
Forum: Lua/XML Help 06-13-10, 04:11 PM
Replies: 25
Views: 7,884
Posted By Xus
If your code allows it you can also split it into...

If your code allows it you can also split it into different lua files.
Forum: Lua/XML Help 04-21-10, 03:00 PM
Replies: 19
Views: 16,220
Posted By Xus
function AMget(self) local kiddies, i = {...

function AMget(self)
local kiddies, i = { Minimap:GetChildren() }, 1;
DEFAULT_CHAT_FRAME:AddMessage( "before:" );
for _, frame in ipairs(kiddies) do
DEFAULT_CHAT_FRAME:AddMessage(...
Forum: AddOn Help/Support 03-09-10, 02:38 PM
Replies: 3
Views: 2,237
Posted By Xus
Are you sure that's FX? I'm pretty sure that it...

Are you sure that's FX? I'm pretty sure that it doesn't have a cast bar, and I should know ;) Bars that show up only when you target something could be the 'Raid debuffs' spell type in the FX Spell...
Forum: General Authoring Discussion 02-22-10, 10:40 AM
Replies: 2
Views: 3,055
Posted By Xus
I created this for the Spell Timer of...

I created this for the Spell Timer of ForteXorcist when I noticed that:


local function NewStatusBar(parent)
local bar = CreateFrame("Frame",nil,parent);
bar.parent = parent;
bar.texture =...
Forum: Lua/XML Help 01-23-10, 01:36 PM
Replies: 5
Views: 2,424
Posted By Xus
by the looks of it GrimUIData should indeed be...

by the looks of it GrimUIData should indeed be global (simply don't put local in front of it when you first make it hah. Or move it to a table that you already made global). Also make sure that you...
Forum: Chit-Chat 01-10-10, 04:34 PM
Replies: 1,142
Views: 265,864
Posted By Xus
I'm a warlock, so you can't blame me :P

I'm a warlock, so you can't blame me :P
Forum: Chit-Chat 01-10-10, 03:53 PM
Replies: 1,142
Views: 265,864
Posted By Xus
that's what you picked for 666? I'm disappointed!...

that's what you picked for 666? I'm disappointed! ;)
Forum: General Authoring Discussion 01-10-10, 02:46 PM
Replies: 23
Views: 11,991
Posted By Xus
it may have to be: healthborder.menu =...

it may have to be: healthborder.menu = function(self) ToggleDropDownMenu(1, 1, PlayerFrameDropDown, healthborder, 0 ,0) end
Forum: AddOn Help/Support 12-28-09, 01:36 PM
Replies: 6
Views: 15,694
Posted By Xus
http://www.lua.org/manual/5.1/ is your friend

http://www.lua.org/manual/5.1/ is your friend
Forum: AddOn Search/Requests 12-27-09, 03:37 PM
Replies: 7
Views: 4,066
Posted By Xus
:o true; I was kinda biases when I answered hehe

:o true; I was kinda biases when I answered hehe
Forum: AddOn Search/Requests 12-27-09, 12:35 PM
Replies: 7
Views: 4,066
Posted By Xus
You said it! :D TBH I don't think well below 1.5...

You said it! :D

TBH I don't think well below 1.5 MB of ram for all modules on is that much (not opening the options will save you 250kb, too!). FX will only increase it's memory usage when it HAS...
Forum: AddOn Help/Support 09-06-09, 01:40 PM
Replies: 2
Views: 2,704
Posted By Xus
'Century Gothic' most likely

'Century Gothic' most likely
Forum: AddOn Search/Requests 08-16-09, 02:21 PM
Replies: 8
Views: 4,914
Posted By Xus
FX...

FX (http://www.wowinterface.com/downloads/info7532-ForteXorcistForteWarlock.html) has a nice one. And many other things, but they can be disabled.

I had to :p :cool:
Forum: AddOn Help/Support 05-03-09, 11:19 AM
Replies: 2
Views: 2,510
Posted By Xus
Talking Rofl

Interesting place to post this :rolleyes:

edit: might as well post the answer here then, but next time go to http://www.wowinterface.com/downloads/info7532-ForteXorcistForteWarlock.html#comments. Or...
Forum: Lua/XML Help 09-10-08, 03:45 PM
Replies: 3
Views: 2,573
Posted By Xus
In your new code you're declaring locals x, y,...

In your new code you're declaring locals x, y, title inside the if-else blocks, and THAT is their scope. You can fix it by declaring them above your if-else block and then only assigning a value to...
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