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Search: Posts Made By: Taudier
Forum: General Authoring Discussion 04-20-21, 03:48 AM
Replies: 26
Views: 1,467
Posted By Taudier
or you can rename your addon click :) It is the...

or you can rename your addon click :) It is the only secure text input as far I know, maybe /cast macro? also
Forum: General Authoring Discussion 04-20-21, 03:08 AM
Replies: 26
Views: 1,467
Posted By Taudier
YES because entering /sam is like pressing...

YES

because entering /sam is like pressing action 1, action 2 and action 3 then enter
Forum: General Authoring Discussion 04-20-21, 02:58 AM
Replies: 26
Views: 1,467
Posted By Taudier
I'm afraid there is no simple example then you...

I'm afraid there is no simple example


then you can create half dozen of buttons like the one I posted above
or thouhand if you have parameters
or use the btn option like : /click [btn:1] MAP
Forum: General Authoring Discussion 04-20-21, 02:16 AM
Replies: 26
Views: 1,467
Posted By Taudier
you create a button that SetBinding all your...

you create a button that SetBinding all your keyboard to dummy buttons

then your WrapScript your dummy buttons and you interpret the key pressed

all that because you don't like /click, which you...
Forum: General Authoring Discussion 04-20-21, 02:06 AM
Replies: 26
Views: 1,467
Posted By Taudier
a slash command is just multiple buttons...

a slash command is just multiple buttons pressed

and most of the time, if your function is protected there is a secure trigger, this is the case for WorldMapFrame
Forum: General Authoring Discussion 04-20-21, 01:41 AM
Replies: 26
Views: 1,467
Posted By Taudier
you can, you have to remap the keyboard to a...

you can, you have to remap the keyboard to a secure env, if you don't like /click

wrong again, this is /click MiniMapWorldMapButton
Forum: General Authoring Discussion 04-20-21, 01:02 AM
Replies: 26
Views: 1,467
Posted By Taudier
don't you know how to read code ? and if you can...

don't you know how to read code ?

and if you can do "/click MAP" you can do whatever in secure env

SDPhantom pointed you a way to toggle the map
here is a solution to always show it
i'm sure you...
Forum: General Authoring Discussion 04-19-21, 02:28 PM
Replies: 26
Views: 1,467
Posted By Taudier
with what you said here is a solution to always...

with what you said here is a solution to always show the worldmap :
local handler = CreateFrame("Frame", nil, nil, "SecureHandlerBaseTemplate")
local B = CreateFrame("button", "MAP", nil,...
Forum: General Authoring Discussion 03-29-21, 03:06 AM
Replies: 9
Views: 589
Posted By Taudier
this question came many times, here is an addon...

this question came many times, here is an addon https://www.wowinterface.com/downloads/info25871-TweakMainMenuBar.html
Forum: Lua/XML Help 03-15-21, 04:12 PM
Replies: 2
Views: 540
Posted By Taudier
hello, you can CompactRaidFrame1:SetParent(hidden...

hello, you can CompactRaidFrame1:SetParent(hidden frame)
and when you want the frame back, the original parent is CompactRaidFrameContainer
Forum: AddOn Help/Support 02-25-21, 08:59 AM
Replies: 1
Views: 461
Posted By Taudier
Well you can disable the addon :) or try /console...

Well you can disable the addon :) or try /console scriptErrors 1
Forum: Lua/XML Help 01-23-21, 08:07 AM
Replies: 4
Views: 1,501
Posted By Taudier
you can hooksecurefunc "UpdateBuffs" but it will...

you can hooksecurefunc "UpdateBuffs" but it will update the buffs two times; your solution is better I guess. Not sure you need to hook "ShouldShowBuff".

Less resource consumption would be probably...
Forum: Lua/XML Help 01-19-21, 05:07 PM
Replies: 10
Views: 1,653
Posted By Taudier
do you have SetCVar("predictedHealth",1)...

do you have SetCVar("predictedHealth",1) ?
Forum: General Authoring Discussion 01-19-21, 04:27 PM
Replies: 12
Views: 1,531
Posted By Taudier
you have to define EZTestData first

you have to define EZTestData first
Forum: Lua/XML Help 01-11-21, 05:56 AM
Replies: 7
Views: 2,170
Posted By Taudier
it's not "an opinion" it's a fact same...

it's not "an opinion" it's a fact

same answer


you may also want to try the conditional macro "vehicleui"
Forum: Lua/XML Help 01-10-21, 05:47 AM
Replies: 7
Views: 2,170
Posted By Taudier
whatever, UIParent is defined in the env driver...

whatever, UIParent is defined in the env driver only with GetFrameRef

maybe for you but not for the computer

and this is disgusting because MinimapCluster is not your code and you make it protected...
Forum: Lua/XML Help 01-10-21, 05:24 AM
Replies: 7
Views: 2,170
Posted By Taudier
ok you need to GetFrameRef the UIParent

ok

you need to GetFrameRef the UIParent
Forum: Lua/XML Help 01-09-21, 01:43 PM
Replies: 1
Views: 1,881
Posted By Taudier
this code, change 100 and 20 by what you want :...

this code, change 100 and 20 by what you want :

MainMenuBar:SetMovable(true)
MainMenuBar:SetUserPlaced(true)

CreateFrame("frame", nil, nil, "SecureHandlerBaseTemplate" ):WrapScript(ActionButton1,...
Forum: Lua/XML Help 01-09-21, 01:39 PM
Replies: 7
Views: 2,170
Posted By Taudier
MinimapCluster is not secure, you don't need all...

MinimapCluster is not secure, you don't need all that stuff
Forum: Lua/XML Help 01-09-21, 10:44 AM
Replies: 2
Views: 1,606
Posted By Taudier
the global name of the bar is...

the global name of the bar is "StatusTrackingBarManager"

the blizzard file is "StatusTrackingBar.lua"


you can access to the bars with this code :


local visibleBars = {};
for i, bar in...
Forum: Lua/XML Help 04-08-19, 01:01 PM
Replies: 12
Views: 1,437
Posted By Taudier
it's the opposite, /run and /script (with a piece...

it's the opposite, /run and /script (with a piece of code after :banana:) are probably the only command macros that can cause taint
Forum: Lua/XML Help 04-08-19, 02:18 AM
Replies: 12
Views: 1,437
Posted By Taudier
then you are just lucky because /run...

then you are just lucky because /run ToggleSpellBook(BOOKTYPE_SPELL) cause taint while /click SpellbookMicroButton doesn't
Forum: Lua/XML Help 04-06-19, 04:43 AM
Replies: 12
Views: 1,437
Posted By Taudier
not really since run may cause taint

not really since run may cause taint
Forum: Lua/XML Help 04-05-19, 08:56 AM
Replies: 3
Views: 901
Posted By Taudier
The nameplates can change their alpha and scale...

The nameplates can change their alpha and scale according to the distance with the player. Retreive one of them and you get a function of the distance.
For direction, probably by the minimap.

"/cast...
Forum: Lua/XML Help 04-05-19, 07:22 AM
Replies: 12
Views: 1,437
Posted By Taudier
Create a macro which click on the community micro...

Create a macro which click on the community micro button instead
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