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Forum: oUF (Otravi Unit Frames) 09-05-11, 11:13 AM
Replies: 3
Views: 2,846
Posted By Thalyra
you only have to replace the local var texture...

you only have to replace the local var texture with your texture you want, then it should work
Forum: oUF (Otravi Unit Frames) 09-05-11, 10:58 AM
Replies: 3
Views: 2,846
Posted By Thalyra
use the .HealPrediction element (its part of oUF...

use the .HealPrediction element (its part of oUF in the actual version)

here is an example:

local myBar = CreateFrame("Statusbar", nil,...
Forum: oUF (Otravi Unit Frames) 05-21-11, 12:40 PM
Replies: 3
Views: 3,329
Posted By Thalyra
i know, but the problem is: when i set...

i know,

but the problem is:

when i set :SetCamera to 0, :SetFacing does nothing,

SetCamera(1) is the normal full size portrait, but i want (0) which is the head only portrait to be flipped

edit:...
Forum: oUF (Otravi Unit Frames) 05-21-11, 09:14 AM
Replies: 3
Views: 3,329
Posted By Thalyra
Rotating a Portrait

Hi there,

i need some help, i want to rotate some of my portraits, so they look to the left side instead of the right side,

i searched google/wowi, found that with :SetCamera(1) i can rotate them...
Forum: Wish List 11-29-10, 03:08 PM
Replies: 2
Views: 10,147
Posted By Thalyra
its a request/question, sorry, was not really...

its a request/question, sorry, was not really clearly

i edited my initial post
Forum: Wish List 11-29-10, 02:36 PM
Replies: 2
Views: 10,147
Posted By Thalyra
COMBAT_LOG_EVENT (SWING_DAMAGE) mh/oh difference

hello,

i would suggest/request an argument for the SWING_DAMAGE / SWING_MISS event to determine if it was an offhand attack or not

it would make swingtimer with dual wield support more easy to...
Forum: Lua/XML Help 11-09-10, 07:49 AM
Replies: 0
Views: 2,581
Posted By Thalyra
Secure Aura Header - Group By Attribute

--[[
...
groupBy = [nil, auraFilter] -- if present, a series of comma-separated filters, appended to the base filter to separate auras into groups within a single stream
...
--]]

i dont understand...
Forum: Lua/XML Help 07-18-10, 05:29 PM
Replies: 1
Views: 3,861
Posted By Thalyra
Fully Hide Chat Tabs in 3.3.5

Hello,

i am trying to completely hide the Chat Tabs in patch 3.3.5

with prat it is working, but

1. i want to add the code to my current ui
2. i have read the prat code, but i cant find which code...
Forum: oUF (Otravi Unit Frames) 06-23-10, 11:14 AM
Replies: 0
Views: 2,384
Posted By Thalyra
oUF_Swing & Dual-Wield & "Slamstop"

hello, with the oUF_Swing from wowi, Dual-Wield & a stop while slam is casting is not supported

is there any version or other oUF Plugin existing, which adds a swingtimer which supports...
Forum: Lua/XML Help 03-07-10, 04:21 AM
Replies: 11
Views: 3,923
Posted By Thalyra
no, with the changes of bartender, all colors are...

no, with the changes of bartender, all colors are changed

with the script i only wanted 11 buttons of bar 1 and bar 6, because they are the only one with hotkeys

Thalyra
Forum: Lua/XML Help 03-06-10, 01:32 PM
Replies: 11
Views: 3,923
Posted By Thalyra
hello, thank you very much for your help, the...

hello,

thank you very much for your help, the part with the dependencies works

but when i switch stances for example, the color switches back

i editet ActionButton.lua with following code:
Forum: Lua/XML Help 03-06-10, 10:19 AM
Replies: 11
Views: 3,923
Posted By Thalyra
thank you very much for the hint with the second...

thank you very much for the hint with the second value, but i tried what you said and BaudErrorFrame gives me this error:



Thalyra
Forum: Lua/XML Help 03-06-10, 09:38 AM
Replies: 11
Views: 3,923
Posted By Thalyra
changing hotkey color

hello,

i made a script to change the hotkey color of my bartender buttons

the script is in kgpanels with "OnLoad", it works when i click on "Accept" in the KgPanels configuration menu, but when i...
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