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Forum: Lua/XML Help 07-01-20, 04:28 AM
Replies: 15
Views: 576
Posted By LudiusMaximus
Cool, it's great to know that something like that...

Cool, it's great to know that something like that exists. Maybe some day I will try to implement a bag inventory that gets updated without FPS drop when looting something. :)
Forum: Lua/XML Help 07-01-20, 12:59 AM
Replies: 15
Views: 576
Posted By LudiusMaximus
Wow, this sounds amazing. I cannot even begin to...

Wow, this sounds amazing. I cannot even begin to understand how this works. :)
I mean you somehow have to "pass the execution around" (like SDPhantom said) from frame to frame, right? So when WoW is...
Forum: Lua/XML Help 06-30-20, 07:03 AM
Replies: 15
Views: 576
Posted By LudiusMaximus
Thanks for the advice. One more thing I have...

Thanks for the advice.

One more thing I have been thinking about. Do you think there will ever by a major update that will allow something like "asynchronous" execution of lua code?

At the moment...
Forum: Lua/XML Help 06-30-20, 05:40 AM
Replies: 15
Views: 576
Posted By LudiusMaximus
That's interesting. Are you saying that calling a...

That's interesting. Are you saying that calling a function is significantly more taxing than it would be to execute the function's code "inline"? When I code I try to use functions wherever I can to...
Forum: Lua/XML Help 06-30-20, 03:44 AM
Replies: 15
Views: 576
Posted By LudiusMaximus
All right, I will give it a try. I just want to...

All right, I will give it a try.

I just want to continuously log the events of the most recent second or so, such that under certain circumstances I can see what has just happened.

Thanks again!
Forum: Lua/XML Help 06-30-20, 03:32 AM
Replies: 15
Views: 576
Posted By LudiusMaximus
Thanks for the instant and very concise reply!...

Thanks for the instant and very concise reply! ;)
I guess I could have googled this myself... :o

Regarding the remark: "It is not advisable to use this for anything except debugging purposes, as the...
Forum: Lua/XML Help 06-30-20, 03:24 AM
Replies: 15
Views: 576
Posted By LudiusMaximus
Registering for all events / asynchronous code execution

I need kind of an event log for one of my addons.
Is there a concise way to register a frame for all possible events?
Forum: Site help, bugs, suggestions/questions 06-24-20, 08:27 AM
Replies: 41
Views: 9,552
Posted By LudiusMaximus
Cool, thanks! I see you already did the cleaning...

Cool, thanks! I see you already did the cleaning up. Uploading without the compatibility tag now worked as intended! Cheers!
Forum: Site help, bugs, suggestions/questions 06-24-20, 04:17 AM
Replies: 41
Views: 9,552
Posted By LudiusMaximus
I just tried uploading my newest version...

I just tried uploading my newest version (classic-1.1.2) three times via the API. Each time another copy of the putative retail version (actually classic-1.0.0) was added to the archive. But the...
Forum: Site help, bugs, suggestions/questions 06-22-20, 01:40 PM
Replies: 41
Views: 9,552
Posted By LudiusMaximus
Hm, this is even more messy... I just uploaded a...

Hm, this is even more messy... I just uploaded a third "classic" version (1.1.1) via API. My previous "classic" version (1.1.0) did not get replaced, though. Only the changelog was updated including...
Forum: Site help, bugs, suggestions/questions 06-22-20, 12:32 PM
Replies: 41
Views: 9,552
Posted By LudiusMaximus
It is as I suspected: My second upload via the...

It is as I suspected: My second upload via the API got recognised as "classic", and my initial upload is still shown as a putative "retail" version (but at the same time it is also shown as...
Forum: Lua/XML Help 05-25-20, 05:35 AM
Replies: 4
Views: 558
Posted By LudiusMaximus
I guess, if I am doing this in my addon, I can...

I guess, if I am doing this in my addon, I can keep track of how much I have changed the angle, so I will be able to get it back to 0. Initially I thought the angle is not reset after reloading the...
Forum: Lua/XML Help 05-25-20, 05:32 AM
Replies: 4
Views: 558
Posted By LudiusMaximus
Thanks for you reply, but it seems the angle...

Thanks for you reply, but it seems the angle change achieved with FlipCameraYaw() is not affected by SaveView()/SetView().
Forum: Lua/XML Help 05-25-20, 04:13 AM
Replies: 4
Views: 558
Posted By LudiusMaximus
Reset after using FlipCameraYaw()

I have used FlipCameraYaw (https://wow.gamepedia.com/API_FlipCameraYaw) several times (even with arguments having decimal places). Is there any way I can ever get the original centered view back...
Forum: Lua/XML Help 05-20-20, 04:22 PM
Replies: 2
Views: 470
Posted By LudiusMaximus
You are right. I completely missed that...

You are right. I completely missed that definition of ShowColorPicker() further above on the wiki page. Thanks!
Forum: Lua/XML Help 05-20-20, 12:22 PM
Replies: 2
Views: 470
Posted By LudiusMaximus
Colorpicker?

Can anybody tell me how to use this?
https://wow.gamepedia.com/Using_the_ColorPickerFrame
seems to be outdated (global ShowColorPicker() does not exist any more)
just as everything I could find on...
Forum: Lua/XML Help 05-14-20, 11:49 AM
Replies: 5
Views: 5,578
Posted By LudiusMaximus
Wow, even better! :) See also:...

Wow, even better! :)

See also: https://wow.gamepedia.com/Widget_API#Line
Forum: Lua/XML Help 05-14-20, 07:46 AM
Replies: 5
Views: 5,578
Posted By LudiusMaximus
This does not seem to work any more. The...

This does not seem to work any more.
The following is how it can be done.

local line = f:CreateTexture()
line:SetTexture("Interface/BUTTONS/WHITE8X8")
line:SetColorTexture(.6 ,.6, .6,...
Forum: Site help, bugs, suggestions/questions 05-12-20, 12:49 PM
Replies: 41
Views: 9,552
Posted By LudiusMaximus
So in order to have two changelogs I now created...

So in order to have two changelogs I now created a dedicated classic project (https://www.wowinterface.com/downloads/info25578-DynamicCamClassic.html) for my addon...
Forum: Site help, bugs, suggestions/questions 05-11-20, 02:52 AM
Replies: 13
Views: 2,312
Posted By LudiusMaximus
I rather want to provide the Retail and Classic...

I rather want to provide the Retail and Classic versions of DynamicCam in two separate projects, so I can display separate changelogs.
Could you please only delete the Classic file from...
Forum: Site help, bugs, suggestions/questions 05-06-20, 05:59 PM
Replies: 41
Views: 9,552
Posted By LudiusMaximus
Ah, I see. I uploaded again, because I thought...

Ah, I see. I uploaded again, because I thought something had gone wrong the first time: The page still only showed the retail version except for "Compatibility: Classic Patch (1.13.4)". So I uploaded...
Forum: Site help, bugs, suggestions/questions 05-06-20, 05:41 PM
Replies: 41
Views: 9,552
Posted By LudiusMaximus
I used the API to upload a classic version for...

I used the API to upload a classic version for DynamicCam (https://www.wowinterface.com/downloads/info25570-DynamicCam.html).

The file name was automatically given a date prefix. Is this normal, or...
Forum: Classic - AddOn Help/Support 04-16-20, 01:07 AM
Replies: 3
Views: 828
Posted By LudiusMaximus
Hi, if you want to execute code every second no...

Hi, if you want to execute code every second no matter what, you could do it like this:

local lastCall = GetTime()
local updateFrame = CreateFrame("Frame")
updateFrame:SetScript("onUpdate",...
Forum: Tutorials & Other Helpful Info. 04-15-20, 01:23 PM
Replies: 70
Views: 25,897
Posted By LudiusMaximus
What a great guide! Thanks! Updating these links...

What a great guide! Thanks!
Updating these links in the original post would make it even more...
Forum: AddOn Help/Support 04-03-20, 01:27 AM
Replies: 1
Views: 847
Posted By LudiusMaximus
As I have already told you...

As I have already told you (https://us.forums.blizzard.com/en/wow/t/changing-spell-sound-effect/481211/2?u=ludius-thunderlord) ;), you could try to hook PlaySound() as described here:...
Showing results 1 to 25 of 174