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Search: Posts Made By: p3lim
Forum: Lua/XML Help 01-02-19, 06:56 PM
Replies: 4
Views: 235
Posted By p3lim
Try this: oUF.Tags.Events.perhp =...

Try this:


oUF.Tags.Events.perhp = 'UNIT_HEALTH_FREQUENT UNIT_MAXHEALTH'
oUF.Tags.Events.curhp = 'UNIT_HEALTH_FREQUENT UNIT_MAXHEALTH'
Forum: oUF (Otravi Unit Frames) 01-02-19, 06:50 PM
Replies: 3
Views: 242
Posted By p3lim
Events seem ok to me, the "Unknown" name is...

Events seem ok to me, the "Unknown" name is indeed a caching/server issue, but it typically resolves itself when the "Unknown" player gets close to you.
Forum: oUF (Otravi Unit Frames) 01-02-19, 06:47 PM
Replies: 1
Views: 141
Posted By p3lim
It's in the...

It's in the documentation:
https://github.com/oUF-wow/oUF/blob/master/elements/tags.lua#L40
Forum: oUF (Otravi Unit Frames) 12-31-18, 02:15 AM
Replies: 5
Views: 179
Posted By p3lim
For reference, the default [level]...

For reference, the default [level] tag:
https://github.com/oUF-wow/oUF/blob/master/elements/tags.lua#L221-L232

['level'] = [[function(u)
local l = UnitLevel(u)
if(UnitIsWildBattlePet(u) or...
Forum: oUF (Otravi Unit Frames) 12-30-18, 02:41 AM
Replies: 3
Views: 242
Posted By p3lim
Which events (if any) do you have registered to...

Which events (if any) do you have registered to go along with that tag?
Forum: oUF (Otravi Unit Frames) 12-28-18, 06:14 PM
Replies: 1
Views: 182
Posted By p3lim
Would you mind trying out my layout...

Would you mind trying out my layout (https://www.wowinterface.com/downloads/info8455-oUFP3lim.html) (comes with oUF embedded) instead of VuhDo/ElvUI? Some layout/compilation creators tend to do odd...
Forum: oUF (Otravi Unit Frames) 12-14-18, 07:27 PM
Replies: 1
Views: 297
Posted By p3lim
Already worked on and semi-completed, support...

Already worked on and semi-completed, support will be in the next release.

https://github.com/oUF-wow/oUF/pull/471
Forum: General Authoring Discussion 11-27-18, 04:08 PM
Replies: 2
Views: 226
Posted By p3lim
There's nothing that can do that for you. The...

There's nothing that can do that for you.
The best you could do is have a pre-defined list of models associated with NPC names, then match the models with the pets'. Not as accurate, and you'll end...
Forum: UI Screenshots, Feedback and Design Discussion 11-24-18, 10:54 PM
Replies: 2
Views: 642
Posted By p3lim
What I do: SetCVar('useuiscale',...

What I do:
SetCVar('useuiscale', 1)
SetCVar('uiscale', 1)
local _, height = GetPhysicalScreenSize()
UIParent:SetScale(768 / height)

Then if you feel like something is too small to read (like the...
Forum: General Authoring Discussion 10-30-18, 12:43 PM
Replies: 5
Views: 340
Posted By p3lim
The game handles that for you. If you show both...

The game handles that for you. If you show both friendly and enemy nameplates in a dungeon and you've modified the nameplates, the enemy nameplates will have the modifications, the friendly will not....
Forum: Site help, bugs, suggestions/questions 10-30-18, 12:41 PM
Replies: 3
Views: 290
Posted By p3lim
Specify the link of the addon you want to delete...

Specify the link of the addon you want to delete here and a moderator will come along to help you.
Deleting addons is a manual process by admins.
Forum: oUF (Otravi Unit Frames) 10-27-18, 01:48 PM
Replies: 4
Views: 295
Posted By p3lim
Then why are you trying to use oUF for it? oUF...

Then why are you trying to use oUF for it? oUF literally stands for otravi's Unit Frames (otravi being haste's old nickname, the original creator).

You're probably better off creating your own buffs...
Forum: Tutorials & Other Helpful Info. 10-25-18, 08:17 AM
Replies: 56
Views: 7,950
Posted By p3lim
Git is not SVN, and monolithic repositories comes...

Git is not SVN, and monolithic repositories comes with a large amount of issues, especially when you want to expand upon just tracking history.
If you ever want to manage dependencies, external...
Forum: Tutorials & Other Helpful Info. 10-25-18, 07:11 AM
Replies: 56
Views: 7,950
Posted By p3lim
For reasons I do not understand, you are using a...

For reasons I do not understand, you are using a single repo for multiple projects, which is not how Git was intended to be used, thus no CI tool will be able to understand.
E.g, if you tag the repo...
Forum: Tutorials & Other Helpful Info. 10-24-18, 02:04 PM
Replies: 56
Views: 7,950
Posted By p3lim
There you go :) I mentioned an alternative to...

There you go :)

I mentioned an alternative to the Travis method here (https://www.wowinterface.com/forums/showpost.php?p=329465&postcount=40), which eliminates the need to verify tag structure (it...
Forum: Tutorials & Other Helpful Info. 10-24-18, 01:17 PM
Replies: 56
Views: 7,950
Posted By p3lim
That should work fine, although I'd escape the...

That should work fine, although I'd escape the punctuations (many regex parsers are picky).
Could you show me your .travis.yml file?
Forum: Tutorials & Other Helpful Info. 10-01-18, 10:16 PM
Replies: 56
Views: 7,950
Posted By p3lim
Thank you for spotting that, fixed it up. Happy...

Thank you for spotting that, fixed it up.
Happy it all works for you :).
Forum: Tutorials & Other Helpful Info. 08-31-18, 11:38 AM
Replies: 56
Views: 7,950
Posted By p3lim
/^\d+\.\d+\.\d+\.\d+(-\w+)?$/ https://regexr.com/...

/^\d+\.\d+\.\d+\.\d+(-\w+)?$/

https://regexr.com/3upce look at the explaination at the bottom.
Forum: AddOn Search/Requests 08-28-18, 06:24 PM
Replies: 1
Views: 369
Posted By p3lim
Try...

Try http://www.wowinterface.com/downloads/info23358-WorldFlightMap.html
Forum: General Authoring Discussion 08-28-18, 09:21 AM
Replies: 5
Views: 1,038
Posted By p3lim
From...

From https://github.com/p3lim-wow/Inomena_Settings/blob/master/scaling.lua

function E:PLAYER_LOGIN()
local width, height = GetPhysicalScreenSize()
if((768 / height) < (768 / 1200)) then
-- Game...
Forum: AddOn Help/Support 08-13-18, 10:22 PM
Replies: 8
Views: 771
Posted By p3lim
The fact that we have to "guess" to get the data...

The fact that we have to "guess" to get the data provider instead of using something like its name.



Take a look at Blizzard_SharedMapDataProviders, it will probably answer your questions.
Forum: AddOn Help/Support 08-13-18, 08:08 PM
Replies: 8
Views: 771
Posted By p3lim
The whole map system was rewritten from scratch...

The whole map system was rewritten from scratch in 8.0, so yes.
Any icon on the map is provided by "data providers", there's one for each type, and the example above is for removing the flightpoint...
Forum: oUF (Otravi Unit Frames) 08-13-18, 07:20 PM
Replies: 2
Views: 538
Posted By p3lim
Remove that first line. oUF does secure menus for...

Remove that first line. oUF does secure menus for you.
Forum: AddOn Help/Support 08-13-18, 07:36 AM
Replies: 8
Views: 771
Posted By p3lim
Try this: for provider in next,...

Try this:

for provider in next, WorldMapFrame.dataProviders do
if(provider.ShouldShowTaxiNode) then
WorldMapFrame:RemoveDataProvider(provider)
break
end
end

It's not the best solution, but...
Forum: Lua/XML Help 08-13-18, 07:14 AM
Replies: 5
Views: 699
Posted By p3lim
This is how I do it: local function...

This is how I do it:
local function OrigProviderOnRemoved(self, mapCanvas)
-- temporary fix to prevent error when removing the original world quest provider, I've notified
-- Blizzard developers...
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