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Search: Posts Made By: Xrystal
Forum: Lua/XML Help 10-13-18, 02:18 PM
Replies: 17
Views: 420
Posted By Xrystal
Hmm https://www.wowhead.com/item=6657/savory-devi...

Hmm

https://www.wowhead.com/item=6657/savory-deviate-delight

https://www.wowhead.com/item=6661/recipe-savory-deviate-delight

https://www.wowhead.com/spell=8238/savory-deviate-delight

One seems to...
Forum: Lua/XML Help 10-12-18, 06:41 AM
Replies: 17
Views: 420
Posted By Xrystal
This might help you. It details how to...

This might help you. It details how to understand the parts of the itemstring. Recipe strings should be very similar so a similar set of code should result in what you...
Forum: Lua/XML Help 10-11-18, 05:51 PM
Replies: 17
Views: 420
Posted By Xrystal
That actually sounds easier than trying to figure...

That actually sounds easier than trying to figure out how to do it the less cumbersome way. You can always change how it finds out the info when you figure out a way to do it, if any.

And yes, with...
Forum: Lua/XML Help 10-11-18, 04:37 PM
Replies: 17
Views: 420
Posted By Xrystal
The EXPANSIONx values are localised... Work out...

The EXPANSIONx values are localised...

Work out which index you need from the localised names and display that instead.

Here is how I do it in my mageports addon.



addonData.Expansion =
{
Forum: Lua/XML Help 10-10-18, 06:38 PM
Replies: 17
Views: 420
Posted By Xrystal
Ah yeah that's the one I played with before. It...

Ah yeah that's the one I played with before.

It may be that the nth item will be the nth expansion. How does the profession name display per n item, seeing as for the most part the name includes...
Forum: Lua/XML Help 10-10-18, 07:07 AM
Replies: 17
Views: 420
Posted By Xrystal
I haven't looked at tradeskills since before...

I haven't looked at tradeskills since before Legion so the changes added then and in BfA have changed that knowledge. But, they did have a way of getting that information but I can't locate it in...
Forum: Lua/XML Help 10-08-18, 10:08 PM
Replies: 3
Views: 206
Posted By Xrystal
Okay, that error that occurs at least 22 times at...

Okay, that error that occurs at least 22 times at that point could be stopping the rest of the addon to progress and thus breaking later functionality.

Have a look at this page that explains what...
Forum: Lua/XML Help 10-06-18, 04:30 PM
Replies: 5
Views: 134
Posted By Xrystal
And I think the rotate idea will be possible with...

And I think the rotate idea will be possible with animation .. however, I am not sure animation works during combat. So bear that in mind.
Forum: Lua/XML Help 10-06-18, 11:17 AM
Replies: 5
Views: 134
Posted By Xrystal
Without looking into it too much I think the...

Without looking into it too much I think the Icicles are stored as a buff on your character.

So, I would do the following to turn this into an addon..


1. Set up the texture points around the...
Forum: Lua/XML Help 10-06-18, 07:39 AM
Replies: 5
Views: 134
Posted By Xrystal
I don't think we are allowed access to the 3D...

I don't think we are allowed access to the 3D environment. You would have to place textures on the screen (not necessarily around the player but around the centre of the screen and activate them as...
Forum: Lua/XML Help 10-05-18, 07:34 PM
Replies: 3
Views: 206
Posted By Xrystal
1. Have you used an error display addon like...

1. Have you used an error display addon like bugsack/buggrabber to catch any errors? This will let you know if there are any programmable errors, it will point to ( usually ) the line of code that...
Forum: AddOn Help/Support 10-02-18, 02:18 PM
Replies: 4
Views: 176
Posted By Xrystal
You'll probably have to talk to the developer of...

You'll probably have to talk to the developer of LUI and ask them to look into building a compatibility section for VuhDo. I assume the bottom right section doesn't work for your healer. Maybe...
Forum: Lua/XML Help 10-02-18, 12:21 PM
Replies: 17
Views: 420
Posted By Xrystal
I haven't played with it myself but these...

I haven't played with it myself but these functions look like they may prove useful.

local recipeIDs = C_TradeSkillUI.GetAllRecipeIDs();

for i, recipeID in ipairs(recipeIDs) do
local...
Forum: Lua/XML Help 10-01-18, 06:36 PM
Replies: 1
Views: 141
Posted By Xrystal
They probably made it so that GetItemInfo still...

They probably made it so that GetItemInfo still works for the addons that use it still and maybe in the next API update it will be removed.
Forum: Lua/XML Help 10-01-18, 12:07 PM
Replies: 5
Views: 287
Posted By Xrystal
good to see you're getting it figured out. It's...

good to see you're getting it figured out. It's all a learning curve. I just had the added advantage of knowing some programming already. Some rules are the same regardless of how the language...
Forum: Lua/XML Help 10-01-18, 04:04 AM
Replies: 5
Views: 287
Posted By Xrystal
Not sure as I haven't crossed that bridge myself....

Not sure as I haven't crossed that bridge myself. I would have assumed if wow wrote it to the data in that format it would understand it to read it back in correctly. Have you checked if it causes...
Forum: Lua/XML Help 09-30-18, 06:37 PM
Replies: 5
Views: 287
Posted By Xrystal
I might be wording this wrong, so it may get...

I might be wording this wrong, so it may get corrected :)

But, the extra / in strings are usually added to show that the following / is not part of a special character called an escape code. It...
Forum: Lua/XML Help 09-28-18, 05:21 PM
Replies: 2
Views: 127
Posted By Xrystal
Have you tried this one...

Have you tried this one ?

C_TaskQuest.GetQuestInfoByQuestID(qid)

You get the questName and factionID in it's first 2 returns.

It's specifically for World Quests I think.
Forum: General Authoring Discussion 09-27-18, 04:47 PM
Replies: 13
Views: 407
Posted By Xrystal
On nUI for the tooltip I have this ( plus a few...

On nUI for the tooltip I have this ( plus a few others ) which seems to be similar to what you were trying to display.


GameTooltip:SetText(
AZERITE_POWER_TOOLTIP_TITLE:format(level,...
Forum: Lua/XML Help 09-25-18, 05:36 PM
Replies: 9
Views: 323
Posted By Xrystal
Depending on what those slash commands actually...

Depending on what those slash commands actually do you may not need to change them. If, for example, "ve" is a short cut for selecting the menu item for "Vanilla Events" and the menu "Vanilla...
Forum: Lua/XML Help 09-25-18, 11:18 AM
Replies: 9
Views: 323
Posted By Xrystal
Looks like Boss talk creates it as it generates...

Looks like Boss talk creates it as it generates the menu.

Seeing that you are taking over the addon you can pretty much change that code to what you want.

It would simply mean another layer of menu...
Forum: Lua/XML Help 09-24-18, 07:24 PM
Replies: 9
Views: 323
Posted By Xrystal
If I understand you right you want to change this...

If I understand you right you want to change this :


Yells = {
Vanilla Dungeons = {dungeon1, dungeon2, dungeon3},
Vanilla Raids = { raid1, raid2, raid3, raid4 },
Vanilla Events = { event1,...
Forum: Lua/XML Help 09-24-18, 03:10 PM
Replies: 9
Views: 323
Posted By Xrystal
Maybe a better example of what you are trying to...

Maybe a better example of what you are trying to achieve would help.

If it is tables within tables then you simply repeat the process you did to create the first table.


For Example:

Table1 =...
Forum: General Authoring Discussion 09-22-18, 06:59 AM
Replies: 12
Views: 814
Posted By Xrystal
Move Minimap not MinimapCluster interactive problem

As the title said, did anyone find they had an interativity problem with the minimap after disconnecting it from the MinimapCluster frame and reparenting it ?

Since I did it with nUI the only...
Forum: Lua/XML Help 09-14-18, 06:11 AM
Replies: 3
Views: 196
Posted By Xrystal
Because the texture in the first block of code...

Because the texture in the first block of code doesn't have a name or parentkey setting you have no direct access to it. If you did have them you would be able to simply access it directly and...
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