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Forum: General Authoring Discussion 08-25-18, 04:34 PM
Replies: 3
Views: 298
Posted By Mayron
I wanted a very basic OOP system that was quick...

I wanted a very basic OOP system that was quick in performance. Originally I created some basic functions to create metatables in a more user-friendly way for inheritance, like using the __call...
Forum: General Authoring Discussion 08-25-18, 08:03 AM
Replies: 3
Views: 298
Posted By Mayron
Added support for Generic Types with my OOP library

I'm trying to make a better error detection framework for my addons so I made an OOP framework to support strong typing. This has proven to be really useful for me as it has simplified all my...
Forum: General Authoring Discussion 08-28-17, 07:36 AM
Replies: 5
Views: 824
Posted By Mayron
Thanks for pointing that out. I recently altered...

Thanks for pointing that out. I recently altered the code examples and only managed to find a few line number notes that needed changing.

I also added text emphasizing that strict typing of...
Forum: General Authoring Discussion 08-27-17, 04:47 AM
Replies: 5
Views: 824
Posted By Mayron
Updated to version 2.0. The new version...

Updated to version 2.0. The new version includes:


Package exporting and importing
An Object:Parent() function so that you can choose to run Parent functions from child instances, instead of the...
Forum: General Authoring Discussion 08-26-17, 02:59 AM
Replies: 34
Views: 2,304
Posted By Mayron
This is ridiculous. As a content creator, the...

This is ridiculous. As a content creator, the first project you do is always going to be bad compared to those with years of experience. My first projects were awful and to some extent still are. I...
Forum: General Authoring Discussion 08-24-17, 02:26 AM
Replies: 2
Views: 598
Posted By Mayron
I'm glad I decided to start using these forums...

I'm glad I decided to start using these forums again. I tend to never use CurseForge (not for any particular reason), but maybe I should. I mainly put it off because of the tedious process of...
Forum: General Authoring Discussion 08-24-17, 12:19 AM
Replies: 12
Views: 1,353
Posted By Mayron
I use Visual Studio Code as you can integrate a...

I use Visual Studio Code as you can integrate a source control such as Git, or Subversion, and can easily upload code. I also use a bunch of plugins. I still always use Notepad++ now and again. I...
Forum: General Authoring Discussion 08-23-17, 11:48 PM
Replies: 5
Views: 824
Posted By Mayron
Thank you for pointing that out. I'll try to...

Thank you for pointing that out. I'll try to think of another name ><

EDIT: Renamed to LibObjectLua
Forum: General Authoring Discussion 08-23-17, 03:36 PM
Replies: 5
Views: 824
Posted By Mayron
Uploaded a new library for object-oriented lua programming

In my current UI pack (MayronUI Gen5), I am using a system for creating classes and encapsulating private data for instances of classes. I wanted to create a more powerful library to replace this and...
Forum: Lua/XML Help 08-05-17, 01:13 PM
Replies: 5
Views: 740
Posted By Mayron
@Kanegasi I've made a few things like this myself...

@Kanegasi I've made a few things like this myself for a timer bars tracking addon except it executes the update function for each frame in the pool iteratively and probably not as intricate as your...
Forum: Lua/XML Help 08-05-17, 11:16 AM
Replies: 5
Views: 740
Posted By Mayron
This is perfect. I wasn't sure what the main...

This is perfect. I wasn't sure what the main object was called. Thank you!
I'll start running some tests and figure out how it all fits together :)
Forum: Lua/XML Help 08-05-17, 09:51 AM
Replies: 5
Views: 740
Posted By Mayron
How to properly use CreateFramePool() ?

I've been seeing a lot of Blizzard code using CreateFramePool() and I'm wondering if it's worth using this myself as opposed to creating my own stack-like data structure. However, maybe it does...
Forum: General Authoring Discussion 04-26-17, 05:05 AM
Replies: 1
Views: 713
Posted By Mayron
Updated this library to make it much more user...

Updated this library to make it much more user friendly. Also, the documentation on the download page is much nicer to read and understand.

Functions have been renamed, an OnStart function has been...
Forum: General Authoring Discussion 03-02-17, 03:19 PM
Replies: 1
Views: 713
Posted By Mayron
Created a new database Library

For a while my UI has been using my own database library, but now I have modified it for general use.

It has additional functionality compared to the standard AceDB that you might find...
Forum: Lua/XML Help 11-18-16, 05:50 PM
Replies: 1
Views: 759
Posted By Mayron
Reputation data incorrect - Fixed!

EDIT: I FIXED THE PROBLEM!: I'm stupid. I need to use the minimum value and minus it from the value and max value. I have no idea why the minimum value is not 0. I'm sure there is a good...
Forum: Lua/XML Help 11-08-16, 08:07 AM
Replies: 11
Views: 1,633
Posted By Mayron
Thank you for the help! The problem was that I...

Thank you for the help! The problem was that I was using:

if (type(OrderHallCommandBar.TroopSummary) == "table") then

instead of:

local info =...
Forum: Lua/XML Help 11-07-16, 01:23 PM
Replies: 11
Views: 1,633
Posted By Mayron
Sadly this does not work if you login to...

Sadly this does not work if you login to somewhere external to the Order hall and then enter the Hall. I'm not sure why.
Forum: Lua/XML Help 11-06-16, 06:07 AM
Replies: 11
Views: 1,633
Posted By Mayron
That's not what I am asking for help with though....

That's not what I am asking for help with though. I don't have a problem with reskinning anything except the troop icons which your code doesn't attempt to alter. The image looks like the troop icons...
Forum: Lua/XML Help 11-06-16, 05:53 AM
Replies: 11
Views: 1,633
Posted By Mayron
Weird. I already tried that but it didn't work. I...

Weird. I already tried that but it didn't work. I think I was hooking "RefreshAll". I'll try it when I get back home, thank you.
Forum: Lua/XML Help 11-03-16, 05:18 PM
Replies: 11
Views: 1,633
Posted By Mayron
Problem with reskinning the OrderHall "Troops" icons

I want to change the appearance of the troop icons on the OrderHallCommandBar:

http://i.imgur.com/fdbBr0p.jpg


-- ignore the "CreateEventHandler" function as it basically just handles my events in...
Forum: Lua/XML Help 10-28-16, 05:45 PM
Replies: 4
Views: 1,173
Posted By Mayron
The only problem with this is that it hides the...

The only problem with this is that it hides the scroll bar as the scroll bar is positioned outside of the scroll frame and needs to be a child for the OnVerticalScroll event to work. It also clips...
Forum: Lua/XML Help 10-27-16, 03:44 PM
Replies: 4
Views: 1,173
Posted By Mayron
Excellent thank you! I reply on wowprogramming...

Excellent thank you! I reply on wowprogramming which always seems out dated and I never know how to find new API listings. It seems like such a stupid change as this should be enabled by default :/
Forum: Lua/XML Help 10-27-16, 12:52 PM
Replies: 4
Views: 1,173
Posted By Mayron
Hidden ScrollChild elements Clickable

I've noticed that interactive elements attached to a frame being used as a scroll child for a ScrollFrame are still usable despite being scrolled out of view. I've noticed that Blizzard GUI panels...
Forum: Lua/XML Help 10-22-16, 01:24 PM
Replies: 2
Views: 482
Posted By Mayron
I understand why this would happen. I think the...

I understand why this would happen. I think the masking area for what is visible becomes flipped so that the top of the mask is lower than the bottom of the mask and causes a graphical glitch. I...
Forum: Lua/XML Help 10-22-16, 12:56 PM
Replies: 2
Views: 482
Posted By Mayron
I've created an example to isolate the problem...

I've created an example to isolate the problem into a single AddOn:


## Interface: 70000
## Title: SCROLL FRAME TEST
main.lua



-- main.lua
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