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Search: Posts Made By: Rilgamon
Forum: AddOn Help/Support 11-12-18, 03:08 AM
Replies: 4
Views: 161
Posted By Rilgamon
There should be no current project using this.

There should be no current project using this.
Forum: Lua/XML Help 11-09-18, 08:55 AM
Replies: 5
Views: 175
Posted By Rilgamon
GetItemInfo is not always providing correct...

GetItemInfo is not always providing correct information the moment you query it.
See Details: https://wow.gamepedia.com/API_GetItemInfo
Register
https://wow.gamepedia.com/GET_ITEM_INFO_RECEIVED
or...
Forum: General Authoring Discussion 11-04-18, 11:15 AM
Replies: 17
Views: 573
Posted By Rilgamon
We've seen many frameworks created but not many...

We've seen many frameworks created but not many are in active use. Putting a framework into another language with restrictions not in Lua does not sound too tempting to try it. If you enjoy it have...
Forum: Lua/XML Help 11-04-18, 02:07 AM
Replies: 3
Views: 158
Posted By Rilgamon
Your tooltip should show it. This is taken from...

Your tooltip should show it.
This is taken from my addon ...

local cTip = CreateFrame("GameTooltip","PrivTooltip",nil,"GameTooltipTemplate")
local function IsSoulbound(bag,...
Forum: Lua/XML Help 10-31-18, 08:50 AM
Replies: 12
Views: 288
Posted By Rilgamon
Only the GUID can handle this when there are...

Only the GUID can handle this when there are units without a valid unitid.
Forum: Lua/XML Help 10-31-18, 03:07 AM
Replies: 12
Views: 288
Posted By Rilgamon
Keep in mind that there is no valid unitid for...

Keep in mind that there is no valid unitid for targets in a storage. The moment the unit that targets it changes its target the same unitid means another unit.
Forum: Lua/XML Help 10-31-18, 01:38 AM
Replies: 12
Views: 288
Posted By Rilgamon
You can't know if all enemies are targeting you....

You can't know if all enemies are targeting you. Only those with a valid unitid. That means you iterate over your group, over their targets and then their targets. Only those unitids are valid and...
Forum: Lua/XML Help 10-30-18, 03:54 PM
Replies: 12
Views: 288
Posted By Rilgamon
Every unit has a unique GUID. If you have a valid...

Every unit has a unique GUID. If you have a valid unitid you can query it.
Forum: AddOn Search/Requests 10-28-18, 10:38 AM
Replies: 4
Views: 206
Posted By Rilgamon
https://www.wowinterface.com/downloads/info11831-D...

https://www.wowinterface.com/downloads/info11831-DockingStationDisplay.html
Forum: Lua/XML Help 10-07-18, 09:09 PM
Replies: 1
Views: 138
Posted By Rilgamon
Probably your db is declared later in the loading...

Probably your db is declared later in the loading process.
Make sure to delay the creation of the icon until your db is created.
Forum: Lua/XML Help 10-04-18, 03:20 AM
Replies: 5
Views: 234
Posted By Rilgamon
Login + 3 UI-Reloads will show the complete text....

Login + 3 UI-Reloads will show the complete text. So your code is correct but the information is not yet available. So you should really use GET_ITEM_INFO_RECEIVED like kurapica.igas suggests.
Forum: General Authoring Discussion 09-29-18, 05:31 AM
Replies: 14
Views: 614
Posted By Rilgamon
local SCALE = 1 --local WIDTH = 348 local...

local SCALE = 1
--local WIDTH = 348
local WIDTH = 236
local HEIGHT = 8
local _, CLASS = UnitClass('player')
local COLOR = CUSTOM_CLASS_COLORS and CUSTOM_CLASS_COLORS[CLASS] or...
Forum: General Authoring Discussion 09-27-18, 01:31 AM
Replies: 14
Views: 614
Posted By Rilgamon
local azeriteItemLocation =...

local azeriteItemLocation = C_AzeriteItem.FindActiveAzeriteItem()
if (not azeriteItemLocation) then
return
end

Your code is a little difficult to read so I'm not 100% sure. But your code...
Forum: General Authoring Discussion 09-27-18, 12:09 AM
Replies: 14
Views: 614
Posted By Rilgamon
When it works after a reload it's mostly because...

When it works after a reload it's mostly because you create the object too early in the loading process. Try to delay it until the information is fully available. Player entering world is a good...
Forum: Chit-Chat 09-18-18, 07:03 AM
Replies: 7
Views: 443
Posted By Rilgamon
Happy Birthday :D

Happy Birthday :D
Forum: AddOn Help/Support 09-16-18, 05:58 PM
Replies: 3
Views: 362
Posted By Rilgamon
Never looked at lfg functions but wasn't this the...

Never looked at lfg functions but wasn't this the part they changed so Addons can't automatically form a group?
Forum: AddOn Help/Support 09-11-18, 12:25 AM
Replies: 3
Views: 275
Posted By Rilgamon
Without your actual not working code it's...

Without your actual not working code it's difficult to guess.
Perhaps the value you try to store is not yet available at the time you try to store it. Delay it until player enters the world event.
Forum: Lua/XML Help 08-19-18, 12:52 AM
Replies: 24
Views: 834
Posted By Rilgamon
Someone mentioned that PLAYER_ENTERING_WORLD now...

Someone mentioned that PLAYER_ENTERING_WORLD now returns two args that show if its a login or sth else.
Forum: Lua/XML Help 08-18-18, 06:23 AM
Replies: 10
Views: 1,436
Posted By Rilgamon
I've not yet tested the api ... but the name of...

I've not yet tested the api ... but the name of the item should still be available through the item-api.
local itemName = GetItemInfo(GetInventoryItemID("player", INVSLOT_NECK))
Forum: Lua/XML Help 08-17-18, 09:06 AM
Replies: 10
Views: 1,436
Posted By Rilgamon
/api ArtifactUI list Edit: There is an addon for...

/api ArtifactUI list

Edit: There is an addon for browsing the functions in a nice window. But I dont remember its name ;)
Edit2: https://www.curseforge.com/wow/addons/apiinterface
Forum: General Authoring Discussion 08-10-18, 06:32 AM
Replies: 6
Views: 601
Posted By Rilgamon
Curseforge/wowace is the source for the addons of...

Curseforge/wowace is the source for the addons of Twitch.
https://wow.curseforge.com/addons
WoWInterface is the source for the addons of Minion.

You should consider uploading your addons here and...
Forum: Lua/XML Help 08-09-18, 01:46 AM
Replies: 8
Views: 504
Posted By Rilgamon
I'm not sure but iirc tremove does not trigger...

I'm not sure but iirc tremove does not trigger the metatable of the db-object.
Edit: Perhaps this thread can help you?...
Forum: Lua/XML Help 08-08-18, 11:50 PM
Replies: 8
Views: 504
Posted By Rilgamon
Without your real code it's not really possible...

Without your real code it's not really possible to help.
It looks like you don't use the db but a local copy of it.
Forum: General Authoring Discussion 08-08-18, 11:14 AM
Replies: 11
Views: 493
Posted By Rilgamon
I've updated the code above.

I've updated the code above.
Forum: General Authoring Discussion 08-08-18, 08:32 AM
Replies: 11
Views: 493
Posted By Rilgamon
Drycoded (copy and pasted from one of my addons)...

Drycoded (copy and pasted from one of my addons) because I cant log into wow to test it atm ...

local FaithfulDeleteList = {
[1] = true,
[6289] = true,
[6308] = true,
[6309] = true,
[17057] =...
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