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Forum: Site help, bugs, suggestions/questions 04-13-11, 10:27 PM
Replies: 12
Views: 2,766
Posted By Dimpf
To piggyback on this thread, I mistakenly...

To piggyback on this thread, I mistakenly uploaded oUF_sRaid (http://www.wowinterface.com/downloads/fileinfo.php?id=19666) to Plug-Ins & Patches...
Forum: oUF (Otravi Unit Frames) 04-22-09, 10:55 PM
Replies: 1,215
Views: 385,805
Posted By Dimpf
I have a question about how Lua and oUF work in...

I have a question about how Lua and oUF work in general, I suppose.

I'm concerned about optimizing my layout, and the necessity of doing so. Does Lua parse through the layout and create the frame...
Forum: AddOn Help/Support 03-31-09, 01:14 AM
Replies: 4
Views: 5,466
Posted By Dimpf
I don't believe there is. I personally use a...

I don't believe there is.

I personally use a focus keybind.
Forum: AddOn Search/Requests 03-29-09, 06:01 PM
Replies: 3
Views: 3,389
Posted By Dimpf
Addons like SCT and MSBT, and Power Auras (to...

Addons like SCT and MSBT, and Power Auras (to name a few of my favorites/most prominent) have the ability to display warnings if you fall below a certain threshold, as well as many other features.
Forum: AddOn Help/Support 03-09-09, 09:30 PM
Replies: 5
Views: 5,031
Posted By Dimpf
Judging by the Natur-esque latency/FPS bars in...

Judging by the Natur-esque latency/FPS bars in the bottom-left, that definitely looks like Natur Enemy Cast Bars.
Forum: AddOn Search/Requests 02-24-09, 10:35 PM
Replies: 5
Views: 3,979
Posted By Dimpf
Right. If I understand the OP correctly, he's...

Right. If I understand the OP correctly, he's looking for something that colors the name text on nameplates by class, much like Teknicolor...
Forum: UI Screenshots, Feedback and Design Discussion 02-24-09, 05:25 PM
Replies: 4,945
Views: 2,257,283
Posted By Dimpf
http://homepage.mac.com/dimpfinator/saoneui.jpg T...

http://homepage.mac.com/dimpfinator/saoneui.jpg

Trying to give a sense of what actually happens in combat with my UI. A lot goes on that you don't get to see with an OOC shot :p Missed a bunch of...
Forum: AddOn Search/Requests 02-24-09, 01:38 PM
Replies: 4
Views: 4,291
Posted By Dimpf
Could easily be SLDataText with kgPanels/eePanels...

Could easily be SLDataText with kgPanels/eePanels background.

http://www.wowinterface.com/downloads/info8539-SLDataText.html

Edit: Bah! Seerah beat me to it, but I'm inclined to think that's...
Forum: AddOn Help/Support 02-24-09, 01:37 PM
Replies: 15
Views: 6,942
Posted By Dimpf
Syncing didn't matter, because everyone was...

Syncing didn't matter, because everyone was always within range.
Forum: AddOn Help/Support 02-23-09, 10:52 PM
Replies: 15
Views: 6,942
Posted By Dimpf
Skada's values were different from Recount on our...

Skada's values were different from Recount on our last Naxx run, though multiple people linked their Recount which was the exact same, or very very close.
Forum: oUF (Otravi Unit Frames) 02-21-09, 10:23 PM
Replies: 1,215
Views: 385,805
Posted By Dimpf
I've got a question about SetFont(), I suppose....

I've got a question about SetFont(), I suppose. My text seems to be working for health, power, name, and info objects, but it refuses to work for cast bar and druid mana.

My mana bar code is:

if...
Forum: oUF (Otravi Unit Frames) 02-21-09, 07:04 PM
Replies: 1,215
Views: 385,805
Posted By Dimpf
Yep. I had the same question a few pages back. I...

Yep. I had the same question a few pages back. I think my solution was to color the background in an onUpdate health function, but ended up not using it because looked lame. :p
Forum: oUF (Otravi Unit Frames) 02-21-09, 06:03 PM
Replies: 1,215
Views: 385,805
Posted By Dimpf
Right. To clarify, I have no problem with oUF....

Right. To clarify, I have no problem with oUF. It's just combining everything into one layout, and doing it in a way that the end result is aesthetically pleasing that is the challenge.

Edit: I also...
Forum: oUF (Otravi Unit Frames) 02-21-09, 05:38 PM
Replies: 1,215
Views: 385,805
Posted By Dimpf
The blizzard UI provides: • A very obvious...

The blizzard UI provides:

• A very obvious indication of of whether a mob is elite
• Resting/Level/Boss/Combat/Leader/Master Looter indicators (easy to do, but i'm listing things I like)
• Obvious...
Forum: oUF (Otravi Unit Frames) 02-21-09, 05:56 AM
Replies: 1,215
Views: 385,805
Posted By Dimpf
I believe you're looking for something like...

I believe you're looking for something like this:


if(UnitIsTapped(unit) and not UnitIsTappedByPlayer(unit) or not UnitIsConnected(unit)) or not (unit == 'target') then
self:SetBackdropColor(0,...
Forum: oUF (Otravi Unit Frames) 02-20-09, 08:31 PM
Replies: 1,215
Views: 385,805
Posted By Dimpf
Yeah, I'm familiar with it. One thing that I...

Yeah, I'm familiar with it. One thing that I don't think Neav has is the PvP icon, as well as the debuff spiral mentioned above. Also, the castbar animation will flash "interrupted" if it's...
Forum: oUF (Otravi Unit Frames) 02-20-09, 04:56 AM
Replies: 1,215
Views: 385,805
Posted By Dimpf
The Blizz default frames are the best I've found...

The Blizz default frames are the best I've found for PvP thus far. Lots of others are more elegant (and I'm definitely a fan of oUF) and have cool features, but it's hard to match the blizzard UI for...
Forum: oUF (Otravi Unit Frames) 02-04-09, 04:56 PM
Replies: 1,215
Views: 385,805
Posted By Dimpf
Right, which I noticed...and I now have figured...

Right, which I noticed...and I now have figured out (gogo updateHealth function).

I was unclear on how Freebgrid got the effect that I'm after, using:


local hpbg = hp:CreateTexture(nil,...
Forum: oUF (Otravi Unit Frames) 02-04-09, 04:22 PM
Replies: 1,215
Views: 385,805
Posted By Dimpf
I seem to be having some issues with my raid...

I seem to be having some issues with my raid frame mod. I'm trying to create frames that have a dark transparent overlay that indicates health over a background colored the same as the class color of...
Forum: oUF (Otravi Unit Frames) 01-09-09, 09:48 PM
Replies: 1,215
Views: 385,805
Posted By Dimpf
Well, that didn't do quite what I was hoping for....

Well, that didn't do quite what I was hoping for. I was hoping it would stop hiding my default party frames, but that didn't happen.

Is there a way to write an oUF raid layout such that it does not...
Forum: Released AddOns 01-09-09, 10:51 AM
Replies: 17
Views: 19,780
Posted By Dimpf
DBM introduced 5 man support in the Wrath...

DBM introduced 5 man support in the Wrath instances
Forum: oUF (Otravi Unit Frames) 01-09-09, 10:33 AM
Replies: 1,215
Views: 385,805
Posted By Dimpf
Oh, nice. /noob

Oh, nice. /noob
Forum: oUF (Otravi Unit Frames) 01-09-09, 10:28 AM
Replies: 1,215
Views: 385,805
Posted By Dimpf
Makes sense. Is there a way to change oUF_Perfect...

Makes sense. Is there a way to change oUF_Perfect (or my above modified code) to only create raid frames, and not work as party frames?
Forum: oUF (Otravi Unit Frames) 01-08-09, 05:20 PM
Replies: 1,215
Views: 385,805
Posted By Dimpf
Yeah, I'm aware of that. I'm fine with it...

Yeah, I'm aware of that. I'm fine with it displaying both, but I want to squelch the hiding of the default party frames.

As of yet, I haven't found (or written) any frames that are superior to the...
Forum: oUF (Otravi Unit Frames) 01-08-09, 01:08 PM
Replies: 1,215
Views: 385,805
Posted By Dimpf
I'm using a modified version of oUF_Perfect (so...

I'm using a modified version of oUF_Perfect (so just raid frames, no party/target/player frames) along with the default unit frames, and I'm looking for a way to prevent the party frames from being...
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