Forum: RealUI
07-19-18, 08:35 AM
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Replies: 5
Views: 3,062
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Forum: RealUI
02-15-17, 05:25 AM
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Replies: 4
Views: 1,118
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Forum: RealUI
02-13-17, 04:42 AM
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Replies: 22
Views: 6,675
Thank you. It did not used to be like that, the...
Thank you. It did not used to be like that, the previous infobar was nice and sleek.
While I'm all for improvement and modularity (if that's a word) there are some issues with "looks" at the moment....
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Forum: RealUI
02-12-17, 12:56 PM
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Replies: 22
Views: 6,675
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Forum: RealUI
11-14-16, 09:33 AM
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Replies: 0
Views: 1,522
Frames
It might be me but...
https://github.com/RealUI/RealUI-Old/tree/master/Interface
All those frames, where have they gone in the "new" realui? If I don't add these they go back to looking like the...
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Forum: RealUI
03-02-15, 03:43 PM
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Replies: 10
Views: 14,239
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Forum: RealUI
06-30-13, 06:29 AM
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Replies: 3,588
Views: 2,478,798
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Forum: RealUI
06-18-13, 09:55 AM
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Replies: 3,588
Views: 2,478,798
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Forum: RealUI
06-16-13, 11:20 AM
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Replies: 3,588
Views: 2,478,798
Nice update!
2 things though, is there a way to...
Nice update!
2 things though, is there a way to have the target spellcast back to the way it was, easier to spot for an interrupt.
When accepting quests I seem to "hang" for a second or 5 (even) and...
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Forum: RealUI
03-13-13, 04:59 AM
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Replies: 3,588
Views: 2,478,798
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Forum: RealUI
03-12-13, 02:41 PM
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Replies: 3,588
Views: 2,478,798
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Forum: RealUI
01-23-13, 02:37 PM
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Replies: 3,588
Views: 2,478,798
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